using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200007F RID: 127 [Token(Token = "0x200007F")] public sealed class ImageEffectAllowedInSceneView : Attribute { // Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000349")] [Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")] public ImageEffectAllowedInSceneView() { } } }