using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000049 RID: 73 [Token(Token = "0x2000049")] [RequiredByNativeCode] public struct Keyframe { // Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600009B")] [Address(RVA = "0xE78FD0", Offset = "0xE77FD0", VA = "0x180E78FD0")] public Keyframe(float time, float value) { } // Token: 0x0600009C RID: 156 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600009C")] [Address(RVA = "0xE78FF0", Offset = "0xE77FF0", VA = "0x180E78FF0")] public Keyframe(float time, float value, float inTangent, float outTangent) { } // Token: 0x17000010 RID: 16 // (get) Token: 0x0600009D RID: 157 RVA: 0x00002490 File Offset: 0x00000690 // (set) Token: 0x0600009E RID: 158 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000010")] public float time { [Token(Token = "0x600009D")] [Address(RVA = "0x667CC0", Offset = "0x666CC0", VA = "0x180667CC0")] get { return 0f; } [Token(Token = "0x600009E")] [Address(RVA = "0x428510", Offset = "0x427510", VA = "0x180428510")] set { } } // Token: 0x17000011 RID: 17 // (get) Token: 0x0600009F RID: 159 RVA: 0x000024A8 File Offset: 0x000006A8 // (set) Token: 0x060000A0 RID: 160 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000011")] public float value { [Token(Token = "0x600009F")] [Address(RVA = "0xE79040", Offset = "0xE78040", VA = "0x180E79040")] get { return 0f; } [Token(Token = "0x60000A0")] [Address(RVA = "0x428520", Offset = "0x427520", VA = "0x180428520")] set { } } // Token: 0x17000012 RID: 18 // (get) Token: 0x060000A1 RID: 161 RVA: 0x000024C0 File Offset: 0x000006C0 // (set) Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000012")] public float inTangent { [Token(Token = "0x60000A1")] [Address(RVA = "0xE79020", Offset = "0xE78020", VA = "0x180E79020")] get { return 0f; } [Token(Token = "0x60000A2")] [Address(RVA = "0x428530", Offset = "0x427530", VA = "0x180428530")] set { } } // Token: 0x17000013 RID: 19 // (get) Token: 0x060000A3 RID: 163 RVA: 0x000024D8 File Offset: 0x000006D8 // (set) Token: 0x060000A4 RID: 164 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000013")] public float outTangent { [Token(Token = "0x60000A3")] [Address(RVA = "0xE79030", Offset = "0xE78030", VA = "0x180E79030")] get { return 0f; } [Token(Token = "0x60000A4")] [Address(RVA = "0x4284F0", Offset = "0x4274F0", VA = "0x1804284F0")] set { } } // Token: 0x040000BC RID: 188 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000BC")] private float m_Time; // Token: 0x040000BD RID: 189 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40000BD")] private float m_Value; // Token: 0x040000BE RID: 190 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40000BE")] private float m_InTangent; // Token: 0x040000BF RID: 191 [FieldOffset(Offset = "0xC")] [Token(Token = "0x40000BF")] private float m_OutTangent; // Token: 0x040000C0 RID: 192 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000C0")] private int m_WeightedMode; // Token: 0x040000C1 RID: 193 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40000C1")] private float m_InWeight; // Token: 0x040000C2 RID: 194 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000C2")] private float m_OutWeight; } }