using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Rendering; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000087 RID: 135 [Token(Token = "0x2000087")] [NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")] [NativeHeader("Runtime/Shaders/Material.h")] public class Material : Object { // Token: 0x06000478 RID: 1144 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000478")] [Address(RVA = "0xE7C240", Offset = "0xE7B240", VA = "0x180E7C240")] [Obsolete] public static Material Create(string scriptContents) { return null; } // Token: 0x06000479 RID: 1145 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000479")] [Address(RVA = "0xE7C1B0", Offset = "0xE7B1B0", VA = "0x180E7C1B0")] [FreeFunction] private static void CreateWithShader([Writable] Material self, [NotNull] Shader shader) { } // Token: 0x0600047A RID: 1146 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047A")] [Address(RVA = "0xE7C160", Offset = "0xE7B160", VA = "0x180E7C160")] [FreeFunction] private static void CreateWithMaterial([Writable] Material self, [NotNull] Material source) { } // Token: 0x0600047B RID: 1147 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047B")] [Address(RVA = "0xE7C200", Offset = "0xE7B200", VA = "0x180E7C200")] [FreeFunction] private static void CreateWithString([Writable] Material self) { } // Token: 0x0600047C RID: 1148 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047C")] [Address(RVA = "0xE7F880", Offset = "0xE7E880", VA = "0x180E7F880")] public Material(Shader shader) { } // Token: 0x0600047D RID: 1149 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047D")] [Address(RVA = "0xE7F770", Offset = "0xE7E770", VA = "0x180E7F770")] [RequiredByNativeCode] public Material(Material source) { } // Token: 0x0600047E RID: 1150 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047E")] [Address(RVA = "0xE7F800", Offset = "0xE7E800", VA = "0x180E7F800")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Creating materials from shader source string is no longer supported. Use Shader assets instead.", false)] public Material(string contents) { } // Token: 0x0600047F RID: 1151 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600047F")] [Address(RVA = "0xE7CDA0", Offset = "0xE7BDA0", VA = "0x180E7CDA0")] internal static Material GetDefaultMaterial() { return null; } // Token: 0x06000480 RID: 1152 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000480")] [Address(RVA = "0xE7CDD0", Offset = "0xE7BDD0", VA = "0x180E7CDD0")] internal static Material GetDefaultParticleMaterial() { return null; } // Token: 0x06000481 RID: 1153 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000481")] [Address(RVA = "0xE7CD70", Offset = "0xE7BD70", VA = "0x180E7CD70")] internal static Material GetDefaultLineMaterial() { return null; } // Token: 0x17000100 RID: 256 // (get) Token: 0x06000482 RID: 1154 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000483 RID: 1155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000100")] public Shader shader { [Token(Token = "0x6000482")] [Address(RVA = "0xE7FD00", Offset = "0xE7ED00", VA = "0x180E7FD00")] get { return null; } [Token(Token = "0x6000483")] [Address(RVA = "0xE80150", Offset = "0xE7F150", VA = "0x180E80150")] set { } } // Token: 0x17000101 RID: 257 // (get) Token: 0x06000484 RID: 1156 RVA: 0x000042F0 File Offset: 0x000024F0 // (set) Token: 0x06000485 RID: 1157 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000101")] public Color color { [Token(Token = "0x6000484")] [Address(RVA = "0xE7F910", Offset = "0xE7E910", VA = "0x180E7F910")] get { return default(Color); } [Token(Token = "0x6000485")] [Address(RVA = "0xE7FD40", Offset = "0xE7ED40", VA = "0x180E7FD40")] set { } } // Token: 0x17000102 RID: 258 // (get) Token: 0x06000486 RID: 1158 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000487 RID: 1159 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000102")] public Texture mainTexture { [Token(Token = "0x6000486")] [Address(RVA = "0xE7FBA0", Offset = "0xE7EBA0", VA = "0x180E7FBA0")] get { return null; } [Token(Token = "0x6000487")] [Address(RVA = "0xE80060", Offset = "0xE7F060", VA = "0x180E80060")] set { } } // Token: 0x17000103 RID: 259 // (get) Token: 0x06000488 RID: 1160 RVA: 0x00004308 File Offset: 0x00002508 // (set) Token: 0x06000489 RID: 1161 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000103")] public Vector2 mainTextureOffset { [Token(Token = "0x6000488")] [Address(RVA = "0xE7FAA0", Offset = "0xE7EAA0", VA = "0x180E7FAA0")] get { return default(Vector2); } [Token(Token = "0x6000489")] [Address(RVA = "0xE7FEE0", Offset = "0xE7EEE0", VA = "0x180E7FEE0")] set { } } // Token: 0x17000104 RID: 260 // (get) Token: 0x0600048A RID: 1162 RVA: 0x00004320 File Offset: 0x00002520 // (set) Token: 0x0600048B RID: 1163 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000104")] public Vector2 mainTextureScale { [Token(Token = "0x600048A")] [Address(RVA = "0xE7FB20", Offset = "0xE7EB20", VA = "0x180E7FB20")] get { return default(Vector2); } [Token(Token = "0x600048B")] [Address(RVA = "0xE7FFA0", Offset = "0xE7EFA0", VA = "0x180E7FFA0")] set { } } // Token: 0x0600048C RID: 1164 RVA: 0x00004338 File Offset: 0x00002538 [Token(Token = "0x600048C")] [Address(RVA = "0xE7CE00", Offset = "0xE7BE00", VA = "0x180E7CE00")] [NativeName("GetFirstPropertyNameIdByAttributeFromScript")] private int GetFirstPropertyNameIdByAttribute(ShaderPropertyFlags attributeFlag) { return 0; } // Token: 0x0600048D RID: 1165 RVA: 0x00004350 File Offset: 0x00002550 [Token(Token = "0x600048D")] [Address(RVA = "0xE7DE40", Offset = "0xE7CE40", VA = "0x180E7DE40")] [NativeName("HasPropertyFromScript")] public bool HasProperty(int nameID) { return default(bool); } // Token: 0x0600048E RID: 1166 RVA: 0x00004368 File Offset: 0x00002568 [Token(Token = "0x600048E")] [Address(RVA = "0xE7DDF0", Offset = "0xE7CDF0", VA = "0x180E7DDF0")] public bool HasProperty(string name) { return default(bool); } // Token: 0x17000105 RID: 261 // (get) Token: 0x0600048F RID: 1167 RVA: 0x00004380 File Offset: 0x00002580 // (set) Token: 0x06000490 RID: 1168 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000105")] public int renderQueue { [Token(Token = "0x600048F")] [Address(RVA = "0xE7FCC0", Offset = "0xE7ECC0", VA = "0x180E7FCC0")] [NativeName("GetActualRenderQueue")] get { return 0; } [Token(Token = "0x6000490")] [Address(RVA = "0xE80110", Offset = "0xE7F110", VA = "0x180E80110")] [NativeName("SetCustomRenderQueue")] set { } } // Token: 0x17000106 RID: 262 // (get) Token: 0x06000491 RID: 1169 RVA: 0x00004398 File Offset: 0x00002598 [Token(Token = "0x17000106")] internal int rawRenderQueue { [Token(Token = "0x6000491")] [Address(RVA = "0xE7FC80", Offset = "0xE7EC80", VA = "0x180E7FC80")] [NativeName("GetCustomRenderQueue")] get { return 0; } } // Token: 0x06000492 RID: 1170 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000492")] [Address(RVA = "0xE7C330", Offset = "0xE7B330", VA = "0x180E7C330")] public void EnableKeyword(string keyword) { } // Token: 0x06000493 RID: 1171 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000493")] [Address(RVA = "0xE7C2E0", Offset = "0xE7B2E0", VA = "0x180E7C2E0")] public void DisableKeyword(string keyword) { } // Token: 0x06000494 RID: 1172 RVA: 0x000043B0 File Offset: 0x000025B0 [Token(Token = "0x6000494")] [Address(RVA = "0xE7DE80", Offset = "0xE7CE80", VA = "0x180E7DE80")] public bool IsKeywordEnabled(string keyword) { return default(bool); } // Token: 0x17000107 RID: 263 // (get) Token: 0x06000495 RID: 1173 RVA: 0x000043C8 File Offset: 0x000025C8 // (set) Token: 0x06000496 RID: 1174 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000107")] public MaterialGlobalIlluminationFlags globalIlluminationFlags { [Token(Token = "0x6000495")] [Address(RVA = "0xE7FA60", Offset = "0xE7EA60", VA = "0x180E7FA60")] get { return MaterialGlobalIlluminationFlags.None; } [Token(Token = "0x6000496")] [Address(RVA = "0xE7FEA0", Offset = "0xE7EEA0", VA = "0x180E7FEA0")] set { } } // Token: 0x17000108 RID: 264 // (get) Token: 0x06000497 RID: 1175 RVA: 0x000043E0 File Offset: 0x000025E0 // (set) Token: 0x06000498 RID: 1176 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000108")] public bool doubleSidedGI { [Token(Token = "0x6000497")] [Address(RVA = "0xE7F9E0", Offset = "0xE7E9E0", VA = "0x180E7F9E0")] get { return default(bool); } [Token(Token = "0x6000498")] [Address(RVA = "0xE7FE00", Offset = "0xE7EE00", VA = "0x180E7FE00")] set { } } // Token: 0x17000109 RID: 265 // (get) Token: 0x06000499 RID: 1177 RVA: 0x000043F8 File Offset: 0x000025F8 // (set) Token: 0x0600049A RID: 1178 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000109")] [NativeProperty] public bool enableInstancing { [Token(Token = "0x6000499")] [Address(RVA = "0xE7FA20", Offset = "0xE7EA20", VA = "0x180E7FA20")] get { return default(bool); } [Token(Token = "0x600049A")] [Address(RVA = "0xE7FE50", Offset = "0xE7EE50", VA = "0x180E7FE50")] set { } } // Token: 0x1700010A RID: 266 // (get) Token: 0x0600049B RID: 1179 RVA: 0x00004410 File Offset: 0x00002610 [Token(Token = "0x1700010A")] public int passCount { [Token(Token = "0x600049B")] [Address(RVA = "0xE7FC40", Offset = "0xE7EC40", VA = "0x180E7FC40")] get { return 0; } } // Token: 0x0600049C RID: 1180 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600049C")] [Address(RVA = "0xE7EFD0", Offset = "0xE7DFD0", VA = "0x180E7EFD0")] [FreeFunction] public void SetShaderPassEnabled(string passName, bool enabled) { } // Token: 0x0600049D RID: 1181 RVA: 0x00004428 File Offset: 0x00002628 [Token(Token = "0x600049D")] [Address(RVA = "0xE7D560", Offset = "0xE7C560", VA = "0x180E7D560")] [FreeFunction] public bool GetShaderPassEnabled(string passName) { return default(bool); } // Token: 0x0600049E RID: 1182 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600049E")] [Address(RVA = "0xE7D4E0", Offset = "0xE7C4E0", VA = "0x180E7D4E0")] public string GetPassName(int pass) { return null; } // Token: 0x0600049F RID: 1183 RVA: 0x00004440 File Offset: 0x00002640 [Token(Token = "0x600049F")] [Address(RVA = "0xE7CA00", Offset = "0xE7BA00", VA = "0x180E7CA00")] public int FindPass(string passName) { return 0; } // Token: 0x060004A0 RID: 1184 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A0")] [Address(RVA = "0xE7EE80", Offset = "0xE7DE80", VA = "0x180E7EE80")] public void SetOverrideTag(string tag, string val) { } // Token: 0x060004A1 RID: 1185 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A1")] [Address(RVA = "0xE7D5B0", Offset = "0xE7C5B0", VA = "0x180E7D5B0")] [NativeName("GetTag")] private string GetTagImpl(string tag, bool currentSubShaderOnly, string defaultValue) { return null; } // Token: 0x060004A2 RID: 1186 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A2")] [Address(RVA = "0xE7D6B0", Offset = "0xE7C6B0", VA = "0x180E7D6B0")] public string GetTag(string tag, bool searchFallbacks, string defaultValue) { return null; } // Token: 0x060004A3 RID: 1187 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A3")] [Address(RVA = "0xE7D620", Offset = "0xE7C620", VA = "0x180E7D620")] public string GetTag(string tag, bool searchFallbacks) { return null; } // Token: 0x060004A4 RID: 1188 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A4")] [Address(RVA = "0xE7DED0", Offset = "0xE7CED0", VA = "0x180E7DED0")] [FreeFunction] [NativeThrows] public void Lerp(Material start, Material end, float t) { } // Token: 0x060004A5 RID: 1189 RVA: 0x00004458 File Offset: 0x00002658 [Token(Token = "0x60004A5")] [Address(RVA = "0xE7EEE0", Offset = "0xE7DEE0", VA = "0x180E7EEE0")] [FreeFunction] public bool SetPass(int pass) { return default(bool); } // Token: 0x060004A6 RID: 1190 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A6")] [Address(RVA = "0xE7C110", Offset = "0xE7B110", VA = "0x180E7C110")] [FreeFunction] public void CopyPropertiesFromMaterial(Material mat) { } // Token: 0x060004A7 RID: 1191 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004A7")] [Address(RVA = "0xE7D520", Offset = "0xE7C520", VA = "0x180E7D520")] [FreeFunction] private string[] GetShaderKeywords() { return null; } // Token: 0x060004A8 RID: 1192 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004A8")] [Address(RVA = "0xE7EF80", Offset = "0xE7DF80", VA = "0x180E7EF80")] [FreeFunction] private void SetShaderKeywords(string[] names) { } // Token: 0x1700010B RID: 267 // (get) Token: 0x060004A9 RID: 1193 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x060004AA RID: 1194 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700010B")] public string[] shaderKeywords { [Token(Token = "0x60004A9")] [Address(RVA = "0xE7D520", Offset = "0xE7C520", VA = "0x180E7D520")] get { return null; } [Token(Token = "0x60004AA")] [Address(RVA = "0xE7EF80", Offset = "0xE7DF80", VA = "0x180E7EF80")] set { } } // Token: 0x060004AB RID: 1195 RVA: 0x00004470 File Offset: 0x00002670 [Token(Token = "0x60004AB")] [Address(RVA = "0xE7C0D0", Offset = "0xE7B0D0", VA = "0x180E7C0D0")] public int ComputeCRC() { return 0; } // Token: 0x060004AC RID: 1196 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004AC")] [Address(RVA = "0xE7D8F0", Offset = "0xE7C8F0", VA = "0x180E7D8F0")] [FreeFunction] public string[] GetTexturePropertyNames() { return null; } // Token: 0x060004AD RID: 1197 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004AD")] [Address(RVA = "0xE7D860", Offset = "0xE7C860", VA = "0x180E7D860")] [FreeFunction] public int[] GetTexturePropertyNameIDs() { return null; } // Token: 0x060004AE RID: 1198 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AE")] [Address(RVA = "0xE7D8A0", Offset = "0xE7C8A0", VA = "0x180E7D8A0")] [FreeFunction] private void GetTexturePropertyNamesInternal(object outNames) { } // Token: 0x060004AF RID: 1199 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004AF")] [Address(RVA = "0xE7D810", Offset = "0xE7C810", VA = "0x180E7D810")] [FreeFunction] private void GetTexturePropertyNameIDsInternal(object outNames) { } // Token: 0x060004B0 RID: 1200 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B0")] [Address(RVA = "0xE7D8A0", Offset = "0xE7C8A0", VA = "0x180E7D8A0")] public void GetTexturePropertyNames(List outNames) { } // Token: 0x060004B1 RID: 1201 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B1")] [Address(RVA = "0xE7D810", Offset = "0xE7C810", VA = "0x180E7D810")] public void GetTexturePropertyNameIDs(List outNames) { } // Token: 0x060004B2 RID: 1202 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B2")] [Address(RVA = "0xE7E850", Offset = "0xE7D850", VA = "0x180E7E850")] [NativeName("SetFloatFromScript")] private void SetFloatImpl(int name, float value) { } // Token: 0x060004B3 RID: 1203 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B3")] [Address(RVA = "0xE7E360", Offset = "0xE7D360", VA = "0x180E7E360")] [NativeName("SetColorFromScript")] private void SetColorImpl(int name, Color value) { } // Token: 0x060004B4 RID: 1204 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B4")] [Address(RVA = "0xE7ED40", Offset = "0xE7DD40", VA = "0x180E7ED40")] [NativeName("SetMatrixFromScript")] private void SetMatrixImpl(int name, Matrix4x4 value) { } // Token: 0x060004B5 RID: 1205 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B5")] [Address(RVA = "0xE7F030", Offset = "0xE7E030", VA = "0x180E7F030")] [NativeName("SetTextureFromScript")] private void SetTextureImpl(int name, Texture value) { } // Token: 0x060004B6 RID: 1206 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B6")] [Address(RVA = "0xE7EF20", Offset = "0xE7DF20", VA = "0x180E7EF20")] [NativeName("SetRenderTextureFromScript")] private void SetRenderTextureImpl(int name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004B7 RID: 1207 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B7")] [Address(RVA = "0xE7DF40", Offset = "0xE7CF40", VA = "0x180E7DF40")] [NativeName("SetBufferFromScript")] private void SetBufferImpl(int name, ComputeBuffer value) { } // Token: 0x060004B8 RID: 1208 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004B8")] [Address(RVA = "0xE7E460", Offset = "0xE7D460", VA = "0x180E7E460")] [NativeName("SetConstantBufferFromScript")] private void SetConstantBufferImpl(int name, ComputeBuffer value, int offset, int size) { } // Token: 0x060004B9 RID: 1209 RVA: 0x00004488 File Offset: 0x00002688 [Token(Token = "0x60004B9")] [Address(RVA = "0xE7D020", Offset = "0xE7C020", VA = "0x180E7D020")] [NativeName("GetFloatFromScript")] private float GetFloatImpl(int name) { return 0f; } // Token: 0x060004BA RID: 1210 RVA: 0x000044A0 File Offset: 0x000026A0 [Token(Token = "0x60004BA")] [Address(RVA = "0xE7CC80", Offset = "0xE7BC80", VA = "0x180E7CC80")] [NativeName("GetColorFromScript")] private Color GetColorImpl(int name) { return default(Color); } // Token: 0x060004BB RID: 1211 RVA: 0x000044B8 File Offset: 0x000026B8 [Token(Token = "0x60004BB")] [Address(RVA = "0xE7D390", Offset = "0xE7C390", VA = "0x180E7D390")] [NativeName("GetMatrixFromScript")] private Matrix4x4 GetMatrixImpl(int name) { return default(Matrix4x4); } // Token: 0x060004BC RID: 1212 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004BC")] [Address(RVA = "0xE7D720", Offset = "0xE7C720", VA = "0x180E7D720")] [NativeName("GetTextureFromScript")] private Texture GetTextureImpl(int name) { return null; } // Token: 0x060004BD RID: 1213 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004BD")] [Address(RVA = "0xE7E530", Offset = "0xE7D530", VA = "0x180E7E530")] [FreeFunction] private void SetFloatArrayImpl(int name, float[] values, int count) { } // Token: 0x060004BE RID: 1214 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004BE")] [Address(RVA = "0xE7F350", Offset = "0xE7E350", VA = "0x180E7F350")] [FreeFunction] private void SetVectorArrayImpl(int name, Vector4[] values, int count) { } // Token: 0x060004BF RID: 1215 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004BF")] [Address(RVA = "0xE7DFF0", Offset = "0xE7CFF0", VA = "0x180E7DFF0")] [FreeFunction] private void SetColorArrayImpl(int name, Color[] values, int count) { } // Token: 0x060004C0 RID: 1216 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C0")] [Address(RVA = "0xE7E9D0", Offset = "0xE7D9D0", VA = "0x180E7E9D0")] [FreeFunction] private void SetMatrixArrayImpl(int name, Matrix4x4[] values, int count) { } // Token: 0x060004C1 RID: 1217 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004C1")] [Address(RVA = "0xE7CE80", Offset = "0xE7BE80", VA = "0x180E7CE80")] [FreeFunction] private float[] GetFloatArrayImpl(int name) { return null; } // Token: 0x060004C2 RID: 1218 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004C2")] [Address(RVA = "0xE7DB30", Offset = "0xE7CB30", VA = "0x180E7DB30")] [FreeFunction] private Vector4[] GetVectorArrayImpl(int name) { return null; } // Token: 0x060004C3 RID: 1219 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004C3")] [Address(RVA = "0xE7CA90", Offset = "0xE7BA90", VA = "0x180E7CA90")] [FreeFunction] private Color[] GetColorArrayImpl(int name) { return null; } // Token: 0x060004C4 RID: 1220 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60004C4")] [Address(RVA = "0xE7D1A0", Offset = "0xE7C1A0", VA = "0x180E7D1A0")] [FreeFunction] private Matrix4x4[] GetMatrixArrayImpl(int name) { return null; } // Token: 0x060004C5 RID: 1221 RVA: 0x000044D0 File Offset: 0x000026D0 [Token(Token = "0x60004C5")] [Address(RVA = "0xE7CE40", Offset = "0xE7BE40", VA = "0x180E7CE40")] [FreeFunction] private int GetFloatArrayCountImpl(int name) { return 0; } // Token: 0x060004C6 RID: 1222 RVA: 0x000044E8 File Offset: 0x000026E8 [Token(Token = "0x60004C6")] [Address(RVA = "0xE7DAF0", Offset = "0xE7CAF0", VA = "0x180E7DAF0")] [FreeFunction] private int GetVectorArrayCountImpl(int name) { return 0; } // Token: 0x060004C7 RID: 1223 RVA: 0x00004500 File Offset: 0x00002700 [Token(Token = "0x60004C7")] [Address(RVA = "0xE7CA50", Offset = "0xE7BA50", VA = "0x180E7CA50")] [FreeFunction] private int GetColorArrayCountImpl(int name) { return 0; } // Token: 0x060004C8 RID: 1224 RVA: 0x00004518 File Offset: 0x00002718 [Token(Token = "0x60004C8")] [Address(RVA = "0xE7D160", Offset = "0xE7C160", VA = "0x180E7D160")] [FreeFunction] private int GetMatrixArrayCountImpl(int name) { return 0; } // Token: 0x060004C9 RID: 1225 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004C9")] [Address(RVA = "0xE7C520", Offset = "0xE7B520", VA = "0x180E7C520")] [FreeFunction] private void ExtractFloatArrayImpl(int name, [Out] float[] val) { } // Token: 0x060004CA RID: 1226 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CA")] [Address(RVA = "0xE7C860", Offset = "0xE7B860", VA = "0x180E7C860")] [FreeFunction] private void ExtractVectorArrayImpl(int name, [Out] Vector4[] val) { } // Token: 0x060004CB RID: 1227 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CB")] [Address(RVA = "0xE7C380", Offset = "0xE7B380", VA = "0x180E7C380")] [FreeFunction] private void ExtractColorArrayImpl(int name, [Out] Color[] val) { } // Token: 0x060004CC RID: 1228 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CC")] [Address(RVA = "0xE7C6C0", Offset = "0xE7B6C0", VA = "0x180E7C6C0")] [FreeFunction] private void ExtractMatrixArrayImpl(int name, [Out] Matrix4x4[] val) { } // Token: 0x060004CD RID: 1229 RVA: 0x00004530 File Offset: 0x00002730 [Token(Token = "0x60004CD")] [Address(RVA = "0xE7D980", Offset = "0xE7C980", VA = "0x180E7D980")] [NativeName("GetTextureScaleAndOffsetFromScript")] private Vector4 GetTextureScaleAndOffsetImpl(int name) { return default(Vector4); } // Token: 0x060004CE RID: 1230 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CE")] [Address(RVA = "0xE7F0D0", Offset = "0xE7E0D0", VA = "0x180E7F0D0")] [NativeName("SetTextureOffsetFromScript")] private void SetTextureOffsetImpl(int name, Vector2 offset) { } // Token: 0x060004CF RID: 1231 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004CF")] [Address(RVA = "0xE7F1D0", Offset = "0xE7E1D0", VA = "0x180E7F1D0")] [NativeName("SetTextureScaleFromScript")] private void SetTextureScaleImpl(int name, Vector2 scale) { } // Token: 0x060004D0 RID: 1232 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D0")] [Address(RVA = "0xE7E6D0", Offset = "0xE7D6D0", VA = "0x180E7E6D0")] private void SetFloatArray(int name, float[] values, int count) { } // Token: 0x060004D1 RID: 1233 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D1")] [Address(RVA = "0xE7F3E0", Offset = "0xE7E3E0", VA = "0x180E7F3E0")] private void SetVectorArray(int name, Vector4[] values, int count) { } // Token: 0x060004D2 RID: 1234 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D2")] [Address(RVA = "0xE7E0A0", Offset = "0xE7D0A0", VA = "0x180E7E0A0")] private void SetColorArray(int name, Color[] values, int count) { } // Token: 0x060004D3 RID: 1235 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D3")] [Address(RVA = "0xE7EBC0", Offset = "0xE7DBC0", VA = "0x180E7EBC0")] private void SetMatrixArray(int name, Matrix4x4[] values, int count) { } // Token: 0x060004D4 RID: 1236 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D4")] [Address(RVA = "0xE7C570", Offset = "0xE7B570", VA = "0x180E7C570")] private void ExtractFloatArray(int name, List values) { } // Token: 0x060004D5 RID: 1237 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D5")] [Address(RVA = "0xE7C8B0", Offset = "0xE7B8B0", VA = "0x180E7C8B0")] private void ExtractVectorArray(int name, List values) { } // Token: 0x060004D6 RID: 1238 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D6")] [Address(RVA = "0xE7C3D0", Offset = "0xE7B3D0", VA = "0x180E7C3D0")] private void ExtractColorArray(int name, List values) { } // Token: 0x060004D7 RID: 1239 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D7")] [Address(RVA = "0xE7C710", Offset = "0xE7B710", VA = "0x180E7C710")] private void ExtractMatrixArray(int name, List values) { } // Token: 0x060004D8 RID: 1240 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D8")] [Address(RVA = "0xE7E8A0", Offset = "0xE7D8A0", VA = "0x180E7E8A0")] public void SetFloat(string name, float value) { } // Token: 0x060004D9 RID: 1241 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004D9")] [Address(RVA = "0xE7E850", Offset = "0xE7D850", VA = "0x180E7E850")] public void SetFloat(int nameID, float value) { } // Token: 0x060004DA RID: 1242 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DA")] [Address(RVA = "0xE7E900", Offset = "0xE7D900", VA = "0x180E7E900")] public void SetInt(string name, int value) { } // Token: 0x060004DB RID: 1243 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DB")] [Address(RVA = "0xE7E970", Offset = "0xE7D970", VA = "0x180E7E970")] public void SetInt(int nameID, int value) { } // Token: 0x060004DC RID: 1244 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DC")] [Address(RVA = "0xE7E400", Offset = "0xE7D400", VA = "0x180E7E400")] public void SetColor(string name, Color value) { } // Token: 0x060004DD RID: 1245 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DD")] [Address(RVA = "0xE7E3B0", Offset = "0xE7D3B0", VA = "0x180E7E3B0")] public void SetColor(int nameID, Color value) { } // Token: 0x060004DE RID: 1246 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DE")] [Address(RVA = "0xE7F670", Offset = "0xE7E670", VA = "0x180E7F670")] public void SetVector(string name, Vector4 value) { } // Token: 0x060004DF RID: 1247 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004DF")] [Address(RVA = "0xE7F700", Offset = "0xE7E700", VA = "0x180E7F700")] public void SetVector(int nameID, Vector4 value) { } // Token: 0x060004E0 RID: 1248 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E0")] [Address(RVA = "0xE7EE00", Offset = "0xE7DE00", VA = "0x180E7EE00")] public void SetMatrix(string name, Matrix4x4 value) { } // Token: 0x060004E1 RID: 1249 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E1")] [Address(RVA = "0xE7ED90", Offset = "0xE7DD90", VA = "0x180E7ED90")] public void SetMatrix(int nameID, Matrix4x4 value) { } // Token: 0x060004E2 RID: 1250 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E2")] [Address(RVA = "0xE7F280", Offset = "0xE7E280", VA = "0x180E7F280")] public void SetTexture(string name, Texture value) { } // Token: 0x060004E3 RID: 1251 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E3")] [Address(RVA = "0xE7F030", Offset = "0xE7E030", VA = "0x180E7F030")] public void SetTexture(int nameID, Texture value) { } // Token: 0x060004E4 RID: 1252 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E4")] [Address(RVA = "0xE7F2E0", Offset = "0xE7E2E0", VA = "0x180E7F2E0")] public void SetTexture(string name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004E5 RID: 1253 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E5")] [Address(RVA = "0xE7EF20", Offset = "0xE7DF20", VA = "0x180E7EF20")] public void SetTexture(int nameID, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x060004E6 RID: 1254 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E6")] [Address(RVA = "0xE7DF90", Offset = "0xE7CF90", VA = "0x180E7DF90")] public void SetBuffer(string name, ComputeBuffer value) { } // Token: 0x060004E7 RID: 1255 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E7")] [Address(RVA = "0xE7DF40", Offset = "0xE7CF40", VA = "0x180E7DF40")] public void SetBuffer(int nameID, ComputeBuffer value) { } // Token: 0x060004E8 RID: 1256 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E8")] [Address(RVA = "0xE7E4C0", Offset = "0xE7D4C0", VA = "0x180E7E4C0")] public void SetConstantBuffer(string name, ComputeBuffer value, int offset, int size) { } // Token: 0x060004E9 RID: 1257 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004E9")] [Address(RVA = "0xE7E460", Offset = "0xE7D460", VA = "0x180E7E460")] public void SetConstantBuffer(int nameID, ComputeBuffer value, int offset, int size) { } // Token: 0x060004EA RID: 1258 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EA")] [Address(RVA = "0xE7E5C0", Offset = "0xE7D5C0", VA = "0x180E7E5C0")] public void SetFloatArray(string name, List values) { } // Token: 0x060004EB RID: 1259 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EB")] [Address(RVA = "0xE7E650", Offset = "0xE7D650", VA = "0x180E7E650")] public void SetFloatArray(int nameID, List values) { } // Token: 0x060004EC RID: 1260 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EC")] [Address(RVA = "0xE7E800", Offset = "0xE7D800", VA = "0x180E7E800")] public void SetFloatArray(string name, float[] values) { } // Token: 0x060004ED RID: 1261 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004ED")] [Address(RVA = "0xE7E590", Offset = "0xE7D590", VA = "0x180E7E590")] public void SetFloatArray(int nameID, float[] values) { } // Token: 0x060004EE RID: 1262 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EE")] [Address(RVA = "0xE7E1D0", Offset = "0xE7D1D0", VA = "0x180E7E1D0")] public void SetColorArray(string name, List values) { } // Token: 0x060004EF RID: 1263 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004EF")] [Address(RVA = "0xE7E260", Offset = "0xE7D260", VA = "0x180E7E260")] public void SetColorArray(int nameID, List values) { } // Token: 0x060004F0 RID: 1264 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F0")] [Address(RVA = "0xE7E050", Offset = "0xE7D050", VA = "0x180E7E050")] public void SetColorArray(string name, Color[] values) { } // Token: 0x060004F1 RID: 1265 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F1")] [Address(RVA = "0xE7E2E0", Offset = "0xE7D2E0", VA = "0x180E7E2E0")] public void SetColorArray(int nameID, Color[] values) { } // Token: 0x060004F2 RID: 1266 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F2")] [Address(RVA = "0xE7F5E0", Offset = "0xE7E5E0", VA = "0x180E7F5E0")] public void SetVectorArray(string name, List values) { } // Token: 0x060004F3 RID: 1267 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F3")] [Address(RVA = "0xE7F560", Offset = "0xE7E560", VA = "0x180E7F560")] public void SetVectorArray(int nameID, List values) { } // Token: 0x060004F4 RID: 1268 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F4")] [Address(RVA = "0xE7F510", Offset = "0xE7E510", VA = "0x180E7F510")] public void SetVectorArray(string name, Vector4[] values) { } // Token: 0x060004F5 RID: 1269 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F5")] [Address(RVA = "0xE7F3B0", Offset = "0xE7E3B0", VA = "0x180E7F3B0")] public void SetVectorArray(int nameID, Vector4[] values) { } // Token: 0x060004F6 RID: 1270 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F6")] [Address(RVA = "0xE7EB30", Offset = "0xE7DB30", VA = "0x180E7EB30")] public void SetMatrixArray(string name, List values) { } // Token: 0x060004F7 RID: 1271 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F7")] [Address(RVA = "0xE7EA80", Offset = "0xE7DA80", VA = "0x180E7EA80")] public void SetMatrixArray(int nameID, List values) { } // Token: 0x060004F8 RID: 1272 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F8")] [Address(RVA = "0xE7EA30", Offset = "0xE7DA30", VA = "0x180E7EA30")] public void SetMatrixArray(string name, Matrix4x4[] values) { } // Token: 0x060004F9 RID: 1273 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60004F9")] [Address(RVA = "0xE7EB00", Offset = "0xE7DB00", VA = "0x180E7EB00")] public void SetMatrixArray(int nameID, Matrix4x4[] values) { } // Token: 0x060004FA RID: 1274 RVA: 0x00004548 File Offset: 0x00002748 [Token(Token = "0x60004FA")] [Address(RVA = "0xE7D060", Offset = "0xE7C060", VA = "0x180E7D060")] public float GetFloat(string name) { return 0f; } // Token: 0x060004FB RID: 1275 RVA: 0x00004560 File Offset: 0x00002760 [Token(Token = "0x60004FB")] [Address(RVA = "0xE7D020", Offset = "0xE7C020", VA = "0x180E7D020")] public float GetFloat(int nameID) { return 0f; } // Token: 0x060004FC RID: 1276 RVA: 0x00004578 File Offset: 0x00002778 [Token(Token = "0x60004FC")] [Address(RVA = "0xE7D100", Offset = "0xE7C100", VA = "0x180E7D100")] public int GetInt(string name) { return 0; } // Token: 0x060004FD RID: 1277 RVA: 0x00004590 File Offset: 0x00002790 [Token(Token = "0x60004FD")] [Address(RVA = "0xE7D0B0", Offset = "0xE7C0B0", VA = "0x180E7D0B0")] public int GetInt(int nameID) { return 0; } // Token: 0x060004FE RID: 1278 RVA: 0x000045A8 File Offset: 0x000027A8 [Token(Token = "0x60004FE")] [Address(RVA = "0xE7CCF0", Offset = "0xE7BCF0", VA = "0x180E7CCF0")] public Color GetColor(string name) { return default(Color); } // Token: 0x060004FF RID: 1279 RVA: 0x000045C0 File Offset: 0x000027C0 [Token(Token = "0x60004FF")] [Address(RVA = "0xE7CC80", Offset = "0xE7BC80", VA = "0x180E7CC80")] public Color GetColor(int nameID) { return default(Color); } // Token: 0x06000500 RID: 1280 RVA: 0x000045D8 File Offset: 0x000027D8 [Token(Token = "0x6000500")] [Address(RVA = "0xE7DCD0", Offset = "0xE7CCD0", VA = "0x180E7DCD0")] public Vector4 GetVector(string name) { return default(Vector4); } // Token: 0x06000501 RID: 1281 RVA: 0x000045F0 File Offset: 0x000027F0 [Token(Token = "0x6000501")] [Address(RVA = "0xE7DD60", Offset = "0xE7CD60", VA = "0x180E7DD60")] public Vector4 GetVector(int nameID) { return default(Vector4); } // Token: 0x06000502 RID: 1282 RVA: 0x00004608 File Offset: 0x00002808 [Token(Token = "0x6000502")] [Address(RVA = "0xE7D430", Offset = "0xE7C430", VA = "0x180E7D430")] public Matrix4x4 GetMatrix(string name) { return default(Matrix4x4); } // Token: 0x06000503 RID: 1283 RVA: 0x00004620 File Offset: 0x00002820 [Token(Token = "0x6000503")] [Address(RVA = "0xE7D390", Offset = "0xE7C390", VA = "0x180E7D390")] public Matrix4x4 GetMatrix(int nameID) { return default(Matrix4x4); } // Token: 0x06000504 RID: 1284 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000504")] [Address(RVA = "0xE7DAA0", Offset = "0xE7CAA0", VA = "0x180E7DAA0")] public Texture GetTexture(string name) { return null; } // Token: 0x06000505 RID: 1285 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000505")] [Address(RVA = "0xE7D720", Offset = "0xE7C720", VA = "0x180E7D720")] public Texture GetTexture(int nameID) { return null; } // Token: 0x06000506 RID: 1286 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000506")] [Address(RVA = "0xE7CF90", Offset = "0xE7BF90", VA = "0x180E7CF90")] public float[] GetFloatArray(string name) { return null; } // Token: 0x06000507 RID: 1287 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000507")] [Address(RVA = "0xE7CEC0", Offset = "0xE7BEC0", VA = "0x180E7CEC0")] public float[] GetFloatArray(int nameID) { return null; } // Token: 0x06000508 RID: 1288 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000508")] [Address(RVA = "0xE7CB60", Offset = "0xE7BB60", VA = "0x180E7CB60")] public Color[] GetColorArray(string name) { return null; } // Token: 0x06000509 RID: 1289 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000509")] [Address(RVA = "0xE7CAD0", Offset = "0xE7BAD0", VA = "0x180E7CAD0")] public Color[] GetColorArray(int nameID) { return null; } // Token: 0x0600050A RID: 1290 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600050A")] [Address(RVA = "0xE7DC40", Offset = "0xE7CC40", VA = "0x180E7DC40")] public Vector4[] GetVectorArray(string name) { return null; } // Token: 0x0600050B RID: 1291 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600050B")] [Address(RVA = "0xE7DBC0", Offset = "0xE7CBC0", VA = "0x180E7DBC0")] public Vector4[] GetVectorArray(int nameID) { return null; } // Token: 0x0600050C RID: 1292 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600050C")] [Address(RVA = "0xE7D1E0", Offset = "0xE7C1E0", VA = "0x180E7D1E0")] public Matrix4x4[] GetMatrixArray(string name) { return null; } // Token: 0x0600050D RID: 1293 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600050D")] [Address(RVA = "0xE7D280", Offset = "0xE7C280", VA = "0x180E7D280")] public Matrix4x4[] GetMatrixArray(int nameID) { return null; } // Token: 0x0600050E RID: 1294 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050E")] [Address(RVA = "0xE7CF40", Offset = "0xE7BF40", VA = "0x180E7CF40")] public void GetFloatArray(string name, List values) { } // Token: 0x0600050F RID: 1295 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600050F")] [Address(RVA = "0xE7CF80", Offset = "0xE7BF80", VA = "0x180E7CF80")] public void GetFloatArray(int nameID, List values) { } // Token: 0x06000510 RID: 1296 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000510")] [Address(RVA = "0xE7CBF0", Offset = "0xE7BBF0", VA = "0x180E7CBF0")] public void GetColorArray(string name, List values) { } // Token: 0x06000511 RID: 1297 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000511")] [Address(RVA = "0xE7CB50", Offset = "0xE7BB50", VA = "0x180E7CB50")] public void GetColorArray(int nameID, List values) { } // Token: 0x06000512 RID: 1298 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000512")] [Address(RVA = "0xE7DB70", Offset = "0xE7CB70", VA = "0x180E7DB70")] public void GetVectorArray(string name, List values) { } // Token: 0x06000513 RID: 1299 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000513")] [Address(RVA = "0xE7DBB0", Offset = "0xE7CBB0", VA = "0x180E7DBB0")] public void GetVectorArray(int nameID, List values) { } // Token: 0x06000514 RID: 1300 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000514")] [Address(RVA = "0xE7D300", Offset = "0xE7C300", VA = "0x180E7D300")] public void GetMatrixArray(string name, List values) { } // Token: 0x06000515 RID: 1301 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000515")] [Address(RVA = "0xE7D270", Offset = "0xE7C270", VA = "0x180E7D270")] public void GetMatrixArray(int nameID, List values) { } // Token: 0x06000516 RID: 1302 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000516")] [Address(RVA = "0xE7F120", Offset = "0xE7E120", VA = "0x180E7F120")] public void SetTextureOffset(string name, Vector2 value) { } // Token: 0x06000517 RID: 1303 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000517")] [Address(RVA = "0xE7F0D0", Offset = "0xE7E0D0", VA = "0x180E7F0D0")] public void SetTextureOffset(int nameID, Vector2 value) { } // Token: 0x06000518 RID: 1304 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000518")] [Address(RVA = "0xE7F220", Offset = "0xE7E220", VA = "0x180E7F220")] public void SetTextureScale(string name, Vector2 value) { } // Token: 0x06000519 RID: 1305 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000519")] [Address(RVA = "0xE7F1D0", Offset = "0xE7E1D0", VA = "0x180E7F1D0")] public void SetTextureScale(int nameID, Vector2 value) { } // Token: 0x0600051A RID: 1306 RVA: 0x00004638 File Offset: 0x00002838 [Token(Token = "0x600051A")] [Address(RVA = "0xE7D760", Offset = "0xE7C760", VA = "0x180E7D760")] public Vector2 GetTextureOffset(string name) { return default(Vector2); } // Token: 0x0600051B RID: 1307 RVA: 0x00004650 File Offset: 0x00002850 [Token(Token = "0x600051B")] [Address(RVA = "0xE7D790", Offset = "0xE7C790", VA = "0x180E7D790")] public Vector2 GetTextureOffset(int nameID) { return default(Vector2); } // Token: 0x0600051C RID: 1308 RVA: 0x00004668 File Offset: 0x00002868 [Token(Token = "0x600051C")] [Address(RVA = "0xE7D9F0", Offset = "0xE7C9F0", VA = "0x180E7D9F0")] public Vector2 GetTextureScale(string name) { return default(Vector2); } // Token: 0x0600051D RID: 1309 RVA: 0x00004680 File Offset: 0x00002880 [Token(Token = "0x600051D")] [Address(RVA = "0xE7DA20", Offset = "0xE7CA20", VA = "0x180E7DA20")] public Vector2 GetTextureScale(int nameID) { return default(Vector2); } // Token: 0x0600051E RID: 1310 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051E")] [Address(RVA = "0xE7E310", Offset = "0xE7D310", VA = "0x180E7E310")] private void SetColorImpl_Injected(int name, ref Color value) { } // Token: 0x0600051F RID: 1311 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600051F")] [Address(RVA = "0xE7ECF0", Offset = "0xE7DCF0", VA = "0x180E7ECF0")] private void SetMatrixImpl_Injected(int name, ref Matrix4x4 value) { } // Token: 0x06000520 RID: 1312 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000520")] [Address(RVA = "0xE7CC30", Offset = "0xE7BC30", VA = "0x180E7CC30")] private void GetColorImpl_Injected(int name, out Color ret) { } // Token: 0x06000521 RID: 1313 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000521")] [Address(RVA = "0xE7D340", Offset = "0xE7C340", VA = "0x180E7D340")] private void GetMatrixImpl_Injected(int name, out Matrix4x4 ret) { } // Token: 0x06000522 RID: 1314 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000522")] [Address(RVA = "0xE7D930", Offset = "0xE7C930", VA = "0x180E7D930")] private void GetTextureScaleAndOffsetImpl_Injected(int name, out Vector4 ret) { } // Token: 0x06000523 RID: 1315 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000523")] [Address(RVA = "0xE7F080", Offset = "0xE7E080", VA = "0x180E7F080")] private void SetTextureOffsetImpl_Injected(int name, ref Vector2 offset) { } // Token: 0x06000524 RID: 1316 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000524")] [Address(RVA = "0xE7F180", Offset = "0xE7E180", VA = "0x180E7F180")] private void SetTextureScaleImpl_Injected(int name, ref Vector2 scale) { } } }