using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x020000AC RID: 172 [Token(Token = "0x20000AC")] public enum MotionVectorGenerationMode { // Token: 0x04000242 RID: 578 [Token(Token = "0x4000242")] Camera, // Token: 0x04000243 RID: 579 [Token(Token = "0x4000243")] Object, // Token: 0x04000244 RID: 580 [Token(Token = "0x4000244")] ForceNoMotion } }