using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.Profiling { // Token: 0x02000151 RID: 337 [Token(Token = "0x2000151")] [UsedByNativeCode] [NativeHeader("Runtime/Profiler/Marker.h")] [NativeHeader("Runtime/Profiler/ScriptBindings/Sampler.bindings.h")] public sealed class CustomSampler : Sampler { // Token: 0x06000CE9 RID: 3305 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CE9")] [Address(RVA = "0x2EE7DB0", Offset = "0x2EE6DB0", VA = "0x182EE7DB0")] internal CustomSampler() { } // Token: 0x06000CEA RID: 3306 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CEA")] [Address(RVA = "0x2EE7D40", Offset = "0x2EE6D40", VA = "0x182EE7D40")] internal CustomSampler(IntPtr ptr) { } // Token: 0x06000CEB RID: 3307 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000CEB")] [Address(RVA = "0x2EE7B90", Offset = "0x2EE6B90", VA = "0x182EE7B90")] public static CustomSampler Create(string name) { return null; } // Token: 0x06000CEC RID: 3308 RVA: 0x00009048 File Offset: 0x00007248 [Token(Token = "0x6000CEC")] [Address(RVA = "0x2EE7B50", Offset = "0x2EE6B50", VA = "0x182EE7B50")] [NativeMethod] private static IntPtr CreateInternal([NotNull] string name) { return 0; } // Token: 0x040004F7 RID: 1271 [Token(Token = "0x40004F7")] internal static CustomSampler s_InvalidCustomSampler; } }