using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020000D7 RID: 215 [Token(Token = "0x20000D7")] [NativeType] [UsedByNativeCode] [NativeHeader("Runtime/Math/MathScripting.h")] public struct Quaternion : IEquatable { // Token: 0x060008C8 RID: 2248 RVA: 0x00006690 File Offset: 0x00004890 [Token(Token = "0x60008C8")] [Address(RVA = "0x2EF0AA0", Offset = "0x2EEFAA0", VA = "0x182EF0AA0")] [FreeFunction] public static Quaternion FromToRotation(Vector3 fromDirection, Vector3 toDirection) { return default(Quaternion); } // Token: 0x060008C9 RID: 2249 RVA: 0x000066A8 File Offset: 0x000048A8 [Token(Token = "0x60008C9")] [Address(RVA = "0x2EF0FC0", Offset = "0x2EEFFC0", VA = "0x182EF0FC0")] [FreeFunction] public static Quaternion Inverse(Quaternion rotation) { return default(Quaternion); } // Token: 0x060008CA RID: 2250 RVA: 0x000066C0 File Offset: 0x000048C0 [Token(Token = "0x60008CA")] [Address(RVA = "0x2EF1CB0", Offset = "0x2EF0CB0", VA = "0x182EF1CB0")] [FreeFunction] public static Quaternion Slerp(Quaternion a, Quaternion b, float t) { return default(Quaternion); } // Token: 0x060008CB RID: 2251 RVA: 0x000066D8 File Offset: 0x000048D8 [Token(Token = "0x60008CB")] [Address(RVA = "0x2EF1B80", Offset = "0x2EF0B80", VA = "0x182EF1B80")] [FreeFunction] public static Quaternion SlerpUnclamped(Quaternion a, Quaternion b, float t) { return default(Quaternion); } // Token: 0x060008CC RID: 2252 RVA: 0x000066F0 File Offset: 0x000048F0 [Token(Token = "0x60008CC")] [Address(RVA = "0x2EF1210", Offset = "0x2EF0210", VA = "0x182EF1210")] [FreeFunction] public static Quaternion Lerp(Quaternion a, Quaternion b, float t) { return default(Quaternion); } // Token: 0x060008CD RID: 2253 RVA: 0x00006708 File Offset: 0x00004908 [Token(Token = "0x60008CD")] [Address(RVA = "0x2EF10E0", Offset = "0x2EF00E0", VA = "0x182EF10E0")] [FreeFunction] public static Quaternion LerpUnclamped(Quaternion a, Quaternion b, float t) { return default(Quaternion); } // Token: 0x060008CE RID: 2254 RVA: 0x00006720 File Offset: 0x00004920 [Token(Token = "0x60008CE")] [Address(RVA = "0x2EF0C10", Offset = "0x2EEFC10", VA = "0x182EF0C10")] [FreeFunction] private static Quaternion Internal_FromEulerRad(Vector3 euler) { return default(Quaternion); } // Token: 0x060008CF RID: 2255 RVA: 0x00006738 File Offset: 0x00004938 [Token(Token = "0x60008CF")] [Address(RVA = "0x2EF0ED0", Offset = "0x2EEFED0", VA = "0x182EF0ED0")] [FreeFunction] private static Vector3 Internal_ToEulerRad(Quaternion rotation) { return default(Vector3); } // Token: 0x060008D0 RID: 2256 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008D0")] [Address(RVA = "0x2EF0DF0", Offset = "0x2EEFDF0", VA = "0x182EF0DF0")] [FreeFunction] private static void Internal_ToAxisAngleRad(Quaternion q, out Vector3 axis, out float angle) { } // Token: 0x060008D1 RID: 2257 RVA: 0x00006750 File Offset: 0x00004950 [Token(Token = "0x60008D1")] [Address(RVA = "0x2EF03E0", Offset = "0x2EEF3E0", VA = "0x182EF03E0")] [FreeFunction] public static Quaternion AngleAxis(float angle, Vector3 axis) { return default(Quaternion); } // Token: 0x060008D2 RID: 2258 RVA: 0x00006768 File Offset: 0x00004968 [Token(Token = "0x60008D2")] [Address(RVA = "0x2EF1470", Offset = "0x2EF0470", VA = "0x182EF1470")] [FreeFunction] public static Quaternion LookRotation(Vector3 forward, [DefaultValue("Vector3.up")] Vector3 upwards) { return default(Quaternion); } // Token: 0x060008D3 RID: 2259 RVA: 0x00006780 File Offset: 0x00004980 [Token(Token = "0x60008D3")] [Address(RVA = "0x2EF1330", Offset = "0x2EF0330", VA = "0x182EF1330")] [ExcludeFromDocs] public static Quaternion LookRotation(Vector3 forward) { return default(Quaternion); } // Token: 0x170001DB RID: 475 [Token(Token = "0x170001DB")] public float this[int index] { [Token(Token = "0x60008D4")] [Address(RVA = "0x2EF2360", Offset = "0x2EF1360", VA = "0x182EF2360")] get { return 0f; } [Token(Token = "0x60008D5")] [Address(RVA = "0x2EF2DC0", Offset = "0x2EF1DC0", VA = "0x182EF2DC0")] set { } } // Token: 0x060008D6 RID: 2262 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008D6")] [Address(RVA = "0x428250", Offset = "0x427250", VA = "0x180428250")] public Quaternion(float x, float y, float z, float w) { } // Token: 0x170001DC RID: 476 // (get) Token: 0x060008D7 RID: 2263 RVA: 0x000067B0 File Offset: 0x000049B0 [Token(Token = "0x170001DC")] public static Quaternion identity { [Token(Token = "0x60008D7")] [Address(RVA = "0x2EF25D0", Offset = "0x2EF15D0", VA = "0x182EF25D0")] get { return default(Quaternion); } } // Token: 0x060008D8 RID: 2264 RVA: 0x000067C8 File Offset: 0x000049C8 [Token(Token = "0x60008D8")] [Address(RVA = "0x2EF2C20", Offset = "0x2EF1C20", VA = "0x182EF2C20")] public static Quaternion operator *(Quaternion lhs, Quaternion rhs) { return default(Quaternion); } // Token: 0x060008D9 RID: 2265 RVA: 0x000067E0 File Offset: 0x000049E0 [Token(Token = "0x60008D9")] [Address(RVA = "0x2EF2A30", Offset = "0x2EF1A30", VA = "0x182EF2A30")] public static Vector3 operator *(Quaternion rotation, Vector3 point) { return default(Vector3); } // Token: 0x060008DA RID: 2266 RVA: 0x000067F8 File Offset: 0x000049F8 [Token(Token = "0x60008DA")] [Address(RVA = "0x2EF1060", Offset = "0x2EF0060", VA = "0x182EF1060")] private static bool IsEqualUsingDot(float dot) { return default(bool); } // Token: 0x060008DB RID: 2267 RVA: 0x00006810 File Offset: 0x00004A10 [Token(Token = "0x60008DB")] [Address(RVA = "0x2EF2870", Offset = "0x2EF1870", VA = "0x182EF2870")] public static bool operator ==(Quaternion lhs, Quaternion rhs) { return default(bool); } // Token: 0x060008DC RID: 2268 RVA: 0x00006828 File Offset: 0x00004A28 [Token(Token = "0x60008DC")] [Address(RVA = "0x2EF2930", Offset = "0x2EF1930", VA = "0x182EF2930")] public static bool operator !=(Quaternion lhs, Quaternion rhs) { return default(bool); } // Token: 0x060008DD RID: 2269 RVA: 0x00006840 File Offset: 0x00004A40 [Token(Token = "0x60008DD")] [Address(RVA = "0x2EF05B0", Offset = "0x2EEF5B0", VA = "0x182EF05B0")] public static float Dot(Quaternion a, Quaternion b) { return 0f; } // Token: 0x060008DE RID: 2270 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008DE")] [Address(RVA = "0x2EF1960", Offset = "0x2EF0960", VA = "0x182EF1960")] [ExcludeFromDocs] public void SetLookRotation(Vector3 view) { } // Token: 0x060008DF RID: 2271 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008DF")] [Address(RVA = "0x2EF1A00", Offset = "0x2EF0A00", VA = "0x182EF1A00")] public void SetLookRotation(Vector3 view, [DefaultValue("Vector3.up")] Vector3 up) { } // Token: 0x060008E0 RID: 2272 RVA: 0x00006858 File Offset: 0x00004A58 [Token(Token = "0x60008E0")] [Address(RVA = "0x2EF0490", Offset = "0x2EEF490", VA = "0x182EF0490")] public static float Angle(Quaternion a, Quaternion b) { return 0f; } // Token: 0x060008E1 RID: 2273 RVA: 0x00006870 File Offset: 0x00004A70 [Token(Token = "0x60008E1")] [Address(RVA = "0x2EF0CB0", Offset = "0x2EEFCB0", VA = "0x182EF0CB0")] private static Vector3 Internal_MakePositive(Vector3 euler) { return default(Vector3); } // Token: 0x170001DD RID: 477 // (get) Token: 0x060008E2 RID: 2274 RVA: 0x00006888 File Offset: 0x00004A88 // (set) Token: 0x060008E3 RID: 2275 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170001DD")] public Vector3 eulerAngles { [Token(Token = "0x60008E2")] [Address(RVA = "0x2EF2410", Offset = "0x2EF1410", VA = "0x182EF2410")] get { return default(Vector3); } [Token(Token = "0x60008E3")] [Address(RVA = "0x2EF2E90", Offset = "0x2EF1E90", VA = "0x182EF2E90")] set { } } // Token: 0x060008E4 RID: 2276 RVA: 0x000068A0 File Offset: 0x00004AA0 [Token(Token = "0x60008E4")] [Address(RVA = "0x2EF0770", Offset = "0x2EEF770", VA = "0x182EF0770")] public static Quaternion Euler(float x, float y, float z) { return default(Quaternion); } // Token: 0x060008E5 RID: 2277 RVA: 0x000068B8 File Offset: 0x00004AB8 [Token(Token = "0x60008E5")] [Address(RVA = "0x2EF0900", Offset = "0x2EEF900", VA = "0x182EF0900")] public static Quaternion Euler(Vector3 euler) { return default(Quaternion); } // Token: 0x060008E6 RID: 2278 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008E6")] [Address(RVA = "0x2EF1D70", Offset = "0x2EF0D70", VA = "0x182EF1D70")] public void ToAngleAxis(out float angle, out Vector3 axis) { } // Token: 0x060008E7 RID: 2279 RVA: 0x000068D0 File Offset: 0x00004AD0 [Token(Token = "0x60008E7")] [Address(RVA = "0x2EF16F0", Offset = "0x2EF06F0", VA = "0x182EF16F0")] public static Quaternion RotateTowards(Quaternion from, Quaternion to, float maxDegreesDelta) { return default(Quaternion); } // Token: 0x060008E8 RID: 2280 RVA: 0x000068E8 File Offset: 0x00004AE8 [Token(Token = "0x60008E8")] [Address(RVA = "0x2EF1520", Offset = "0x2EF0520", VA = "0x182EF1520")] public static Quaternion Normalize(Quaternion q) { return default(Quaternion); } // Token: 0x170001DE RID: 478 // (get) Token: 0x060008E9 RID: 2281 RVA: 0x00006900 File Offset: 0x00004B00 [Token(Token = "0x170001DE")] public Quaternion normalized { [Token(Token = "0x60008E9")] [Address(RVA = "0x2EF2640", Offset = "0x2EF1640", VA = "0x182EF2640")] get { return default(Quaternion); } } // Token: 0x060008EA RID: 2282 RVA: 0x00006918 File Offset: 0x00004B18 [Token(Token = "0x60008EA")] [Address(RVA = "0x2EF0B50", Offset = "0x2EEFB50", VA = "0x182EF0B50", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x060008EB RID: 2283 RVA: 0x00006930 File Offset: 0x00004B30 [Token(Token = "0x60008EB")] [Address(RVA = "0x2EF0610", Offset = "0x2EEF610", VA = "0x182EF0610", Slot = "0")] public override bool Equals(object other) { return default(bool); } // Token: 0x060008EC RID: 2284 RVA: 0x00006948 File Offset: 0x00004B48 [Token(Token = "0x60008EC")] [Address(RVA = "0x2EF06F0", Offset = "0x2EEF6F0", VA = "0x182EF06F0", Slot = "4")] public bool Equals(Quaternion other) { return default(bool); } // Token: 0x060008ED RID: 2285 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60008ED")] [Address(RVA = "0x2EF1E60", Offset = "0x2EF0E60", VA = "0x182EF1E60", Slot = "3")] public override string ToString() { return null; } // Token: 0x060008EE RID: 2286 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60008EE")] [Address(RVA = "0x2EF2070", Offset = "0x2EF1070", VA = "0x182EF2070")] public string ToString(string format) { return null; } // Token: 0x060008F0 RID: 2288 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F0")] [Address(RVA = "0x2EF0A40", Offset = "0x2EEFA40", VA = "0x182EF0A40")] private static void FromToRotation_Injected(ref Vector3 fromDirection, ref Vector3 toDirection, out Quaternion ret) { } // Token: 0x060008F1 RID: 2289 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F1")] [Address(RVA = "0x2EF0F70", Offset = "0x2EEFF70", VA = "0x182EF0F70")] private static void Inverse_Injected(ref Quaternion rotation, out Quaternion ret) { } // Token: 0x060008F2 RID: 2290 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F2")] [Address(RVA = "0x2EF1C40", Offset = "0x2EF0C40", VA = "0x182EF1C40")] private static void Slerp_Injected(ref Quaternion a, ref Quaternion b, float t, out Quaternion ret) { } // Token: 0x060008F3 RID: 2291 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F3")] [Address(RVA = "0x2EF1B10", Offset = "0x2EF0B10", VA = "0x182EF1B10")] private static void SlerpUnclamped_Injected(ref Quaternion a, ref Quaternion b, float t, out Quaternion ret) { } // Token: 0x060008F4 RID: 2292 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F4")] [Address(RVA = "0x2EF11A0", Offset = "0x2EF01A0", VA = "0x182EF11A0")] private static void Lerp_Injected(ref Quaternion a, ref Quaternion b, float t, out Quaternion ret) { } // Token: 0x060008F5 RID: 2293 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F5")] [Address(RVA = "0x2EF1070", Offset = "0x2EF0070", VA = "0x182EF1070")] private static void LerpUnclamped_Injected(ref Quaternion a, ref Quaternion b, float t, out Quaternion ret) { } // Token: 0x060008F6 RID: 2294 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F6")] [Address(RVA = "0x2EF0BC0", Offset = "0x2EEFBC0", VA = "0x182EF0BC0")] private static void Internal_FromEulerRad_Injected(ref Vector3 euler, out Quaternion ret) { } // Token: 0x060008F7 RID: 2295 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F7")] [Address(RVA = "0x2EF0E80", Offset = "0x2EEFE80", VA = "0x182EF0E80")] private static void Internal_ToEulerRad_Injected(ref Quaternion rotation, out Vector3 ret) { } // Token: 0x060008F8 RID: 2296 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F8")] [Address(RVA = "0x2EF0D90", Offset = "0x2EEFD90", VA = "0x182EF0D90")] private static void Internal_ToAxisAngleRad_Injected(ref Quaternion q, out Vector3 axis, out float angle) { } // Token: 0x060008F9 RID: 2297 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008F9")] [Address(RVA = "0x2EF0380", Offset = "0x2EEF380", VA = "0x182EF0380")] private static void AngleAxis_Injected(float angle, ref Vector3 axis, out Quaternion ret) { } // Token: 0x060008FA RID: 2298 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60008FA")] [Address(RVA = "0x2EF12D0", Offset = "0x2EF02D0", VA = "0x182EF12D0")] private static void LookRotation_Injected(ref Vector3 forward, [DefaultValue("Vector3.up")] ref Vector3 upwards, out Quaternion ret) { } // Token: 0x04000403 RID: 1027 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000403")] public float x; // Token: 0x04000404 RID: 1028 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000404")] public float y; // Token: 0x04000405 RID: 1029 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000405")] public float z; // Token: 0x04000406 RID: 1030 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000406")] public float w; // Token: 0x04000407 RID: 1031 [Token(Token = "0x4000407")] private static readonly Quaternion identityQuaternion; // Token: 0x04000408 RID: 1032 [Token(Token = "0x4000408")] public const float kEpsilon = 1E-06f; } }