using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x02000242 RID: 578 [Token(Token = "0x2000242")] public struct RenderTargetIdentifier : IEquatable { // Token: 0x06000E93 RID: 3731 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E93")] [Address(RVA = "0xED6AE0", Offset = "0xED5AE0", VA = "0x180ED6AE0")] public RenderTargetIdentifier(BuiltinRenderTextureType type) { } // Token: 0x06000E94 RID: 3732 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E94")] [Address(RVA = "0xED6870", Offset = "0xED5870", VA = "0x180ED6870")] public RenderTargetIdentifier(int nameID) { } // Token: 0x06000E95 RID: 3733 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E95")] [Address(RVA = "0xED6A70", Offset = "0xED5A70", VA = "0x180ED6A70")] public RenderTargetIdentifier(int nameID, int mipLevel = 0, CubemapFace cubeFace = CubemapFace.Unknown, int depthSlice = 0) { } // Token: 0x06000E96 RID: 3734 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E96")] [Address(RVA = "0xED6A30", Offset = "0xED5A30", VA = "0x180ED6A30")] public RenderTargetIdentifier(RenderTargetIdentifier renderTargetIdentifier, int mipLevel, CubemapFace cubeFace = CubemapFace.Unknown, int depthSlice = 0) { } // Token: 0x06000E97 RID: 3735 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E97")] [Address(RVA = "0xED6900", Offset = "0xED5900", VA = "0x180ED6900")] public RenderTargetIdentifier(Texture tex) { } // Token: 0x06000E98 RID: 3736 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E98")] [Address(RVA = "0xED68D0", Offset = "0xED58D0", VA = "0x180ED68D0")] public RenderTargetIdentifier(RenderBuffer buf, int mipLevel = 0, CubemapFace cubeFace = CubemapFace.Unknown, int depthSlice = 0) { } // Token: 0x06000E99 RID: 3737 RVA: 0x00009930 File Offset: 0x00007B30 [Token(Token = "0x6000E99")] [Address(RVA = "0xED6B80", Offset = "0xED5B80", VA = "0x180ED6B80")] public static implicit operator RenderTargetIdentifier(BuiltinRenderTextureType type) { return default(RenderTargetIdentifier); } // Token: 0x06000E9A RID: 3738 RVA: 0x00009948 File Offset: 0x00007B48 [Token(Token = "0x6000E9A")] [Address(RVA = "0xED6CD0", Offset = "0xED5CD0", VA = "0x180ED6CD0")] public static implicit operator RenderTargetIdentifier(int nameID) { return default(RenderTargetIdentifier); } // Token: 0x06000E9B RID: 3739 RVA: 0x00009960 File Offset: 0x00007B60 [Token(Token = "0x6000E9B")] [Address(RVA = "0xED6C70", Offset = "0xED5C70", VA = "0x180ED6C70")] public static implicit operator RenderTargetIdentifier(Texture tex) { return default(RenderTargetIdentifier); } // Token: 0x06000E9C RID: 3740 RVA: 0x00009978 File Offset: 0x00007B78 [Token(Token = "0x6000E9C")] [Address(RVA = "0xED6C10", Offset = "0xED5C10", VA = "0x180ED6C10")] public static implicit operator RenderTargetIdentifier(RenderBuffer buf) { return default(RenderTargetIdentifier); } // Token: 0x06000E9D RID: 3741 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E9D")] [Address(RVA = "0xED66E0", Offset = "0xED56E0", VA = "0x180ED66E0", Slot = "3")] public override string ToString() { return null; } // Token: 0x06000E9E RID: 3742 RVA: 0x00009990 File Offset: 0x00007B90 [Token(Token = "0x6000E9E")] [Address(RVA = "0xED6690", Offset = "0xED5690", VA = "0x180ED6690", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x06000E9F RID: 3743 RVA: 0x000099A8 File Offset: 0x00007BA8 [Token(Token = "0x6000E9F")] [Address(RVA = "0xED6510", Offset = "0xED5510", VA = "0x180ED6510", Slot = "4")] public bool Equals(RenderTargetIdentifier rhs) { return default(bool); } // Token: 0x06000EA0 RID: 3744 RVA: 0x000099C0 File Offset: 0x00007BC0 [Token(Token = "0x6000EA0")] [Address(RVA = "0xED65E0", Offset = "0xED55E0", VA = "0x180ED65E0", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x06000EA1 RID: 3745 RVA: 0x000099D8 File Offset: 0x00007BD8 [Token(Token = "0x6000EA1")] [Address(RVA = "0xED6B40", Offset = "0xED5B40", VA = "0x180ED6B40")] public static bool operator ==(RenderTargetIdentifier lhs, RenderTargetIdentifier rhs) { return default(bool); } // Token: 0x06000EA2 RID: 3746 RVA: 0x000099F0 File Offset: 0x00007BF0 [Token(Token = "0x6000EA2")] [Address(RVA = "0xED6D60", Offset = "0xED5D60", VA = "0x180ED6D60")] public static bool operator !=(RenderTargetIdentifier lhs, RenderTargetIdentifier rhs) { return default(bool); } // Token: 0x04000693 RID: 1683 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000693")] private BuiltinRenderTextureType m_Type; // Token: 0x04000694 RID: 1684 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000694")] private int m_NameID; // Token: 0x04000695 RID: 1685 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000695")] private int m_InstanceID; // Token: 0x04000696 RID: 1686 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000696")] private IntPtr m_BufferPointer; // Token: 0x04000697 RID: 1687 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000697")] private int m_MipLevel; // Token: 0x04000698 RID: 1688 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000698")] private CubemapFace m_CubeFace; // Token: 0x04000699 RID: 1689 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000699")] private int m_DepthSlice; } }