using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Events; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine.SceneManagement { // Token: 0x02000195 RID: 405 [Token(Token = "0x2000195")] [RequiredByNativeCode] [NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")] public class SceneManager { // Token: 0x170002B9 RID: 697 // (get) Token: 0x06000E0E RID: 3598 RVA: 0x000093A8 File Offset: 0x000075A8 [Token(Token = "0x170002B9")] public static int sceneCount { [Token(Token = "0x6000E0E")] [Address(RVA = "0xED8550", Offset = "0xED7550", VA = "0x180ED8550")] [NativeMethod] [NativeHeader("Runtime/SceneManager/SceneManager.h")] [StaticAccessor("GetSceneManager()", StaticAccessorType.Dot)] [NativeMethod("GetSceneCount")] get { return 0; } } // Token: 0x170002BA RID: 698 // (get) Token: 0x06000E0F RID: 3599 RVA: 0x000093C0 File Offset: 0x000075C0 [Token(Token = "0x170002BA")] public static int sceneCountInBuildSettings { [Token(Token = "0x6000E0F")] [Address(RVA = "0xED8520", Offset = "0xED7520", VA = "0x180ED8520")] [NativeMethod] [NativeMethod("GetNumScenesInBuildSettings")] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] get { return 0; } } // Token: 0x06000E10 RID: 3600 RVA: 0x000093D8 File Offset: 0x000075D8 [Token(Token = "0x6000E10")] [Address(RVA = "0xED7580", Offset = "0xED6580", VA = "0x180ED7580")] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetActiveScene() { return default(Scene); } // Token: 0x06000E11 RID: 3601 RVA: 0x000093F0 File Offset: 0x000075F0 [Token(Token = "0x6000E11")] [Address(RVA = "0xED7710", Offset = "0xED6710", VA = "0x180ED7710")] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetSceneByName(string name) { return default(Scene); } // Token: 0x06000E12 RID: 3602 RVA: 0x00009408 File Offset: 0x00007608 [Token(Token = "0x6000E12")] [Address(RVA = "0xED7640", Offset = "0xED6640", VA = "0x180ED7640")] [NativeThrows] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetSceneAt(int index) { return default(Scene); } // Token: 0x06000E13 RID: 3603 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E13")] [Address(RVA = "0xED7EE0", Offset = "0xED6EE0", VA = "0x180ED7EE0")] [NativeThrows] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] private static AsyncOperation UnloadSceneAsyncInternal(Scene scene, UnloadSceneOptions options) { return null; } // Token: 0x06000E14 RID: 3604 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E14")] [Address(RVA = "0xED79A0", Offset = "0xED69A0", VA = "0x180ED79A0")] private static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame) { return null; } // Token: 0x06000E15 RID: 3605 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E15")] [Address(RVA = "0xED8110", Offset = "0xED7110", VA = "0x180ED8110")] private static AsyncOperation UnloadSceneNameIndexInternal(string sceneName, int sceneBuildIndex, bool immediately, UnloadSceneOptions options, out bool outSuccess) { return null; } // Token: 0x1400000F RID: 15 // (add) Token: 0x06000E16 RID: 3606 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E17 RID: 3607 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000F")] public static event UnityAction sceneLoaded { [Token(Token = "0x6000E16")] [Address(RVA = "0xED8320", Offset = "0xED7320", VA = "0x180ED8320")] [CompilerGenerated] add { } [Token(Token = "0x6000E17")] [Address(RVA = "0xED8680", Offset = "0xED7680", VA = "0x180ED8680")] [CompilerGenerated] remove { } } // Token: 0x14000010 RID: 16 // (add) Token: 0x06000E18 RID: 3608 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E19 RID: 3609 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000010")] public static event UnityAction sceneUnloaded { [Token(Token = "0x6000E18")] [Address(RVA = "0xED8420", Offset = "0xED7420", VA = "0x180ED8420")] [CompilerGenerated] add { } [Token(Token = "0x6000E19")] [Address(RVA = "0xED8780", Offset = "0xED7780", VA = "0x180ED8780")] [CompilerGenerated] remove { } } // Token: 0x14000011 RID: 17 // (add) Token: 0x06000E1A RID: 3610 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E1B RID: 3611 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000011")] public static event UnityAction activeSceneChanged { [Token(Token = "0x6000E1A")] [Address(RVA = "0xED8220", Offset = "0xED7220", VA = "0x180ED8220")] [CompilerGenerated] add { } [Token(Token = "0x6000E1B")] [Address(RVA = "0xED8580", Offset = "0xED7580", VA = "0x180ED8580")] [CompilerGenerated] remove { } } // Token: 0x06000E1C RID: 3612 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1C")] [Address(RVA = "0xED7D50", Offset = "0xED6D50", VA = "0x180ED7D50")] public static void LoadScene(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode) { } // Token: 0x06000E1D RID: 3613 RVA: 0x00009420 File Offset: 0x00007620 [Token(Token = "0x6000E1D")] [Address(RVA = "0xED7C40", Offset = "0xED6C40", VA = "0x180ED7C40")] public static Scene LoadScene(string sceneName, LoadSceneParameters parameters) { return default(Scene); } // Token: 0x06000E1E RID: 3614 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E1E")] [Address(RVA = "0xED7B80", Offset = "0xED6B80", VA = "0x180ED7B80")] public static AsyncOperation LoadSceneAsync(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode) { return null; } // Token: 0x06000E1F RID: 3615 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E1F")] [Address(RVA = "0xED7A60", Offset = "0xED6A60", VA = "0x180ED7A60")] [ExcludeFromDocs] public static AsyncOperation LoadSceneAsync(string sceneName) { return null; } // Token: 0x06000E20 RID: 3616 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E20")] [Address(RVA = "0xED7B10", Offset = "0xED6B10", VA = "0x180ED7B10")] public static AsyncOperation LoadSceneAsync(string sceneName, LoadSceneParameters parameters) { return null; } // Token: 0x06000E21 RID: 3617 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E21")] [Address(RVA = "0xED7F60", Offset = "0xED6F60", VA = "0x180ED7F60")] public static AsyncOperation UnloadSceneAsync(string sceneName) { return null; } // Token: 0x06000E22 RID: 3618 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E22")] [Address(RVA = "0xED8050", Offset = "0xED7050", VA = "0x180ED8050")] public static AsyncOperation UnloadSceneAsync(Scene scene) { return null; } // Token: 0x06000E23 RID: 3619 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E23")] [Address(RVA = "0xED7840", Offset = "0xED6840", VA = "0x180ED7840")] [RequiredByNativeCode] private static void Internal_SceneLoaded(Scene scene, LoadSceneMode mode) { } // Token: 0x06000E24 RID: 3620 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E24")] [Address(RVA = "0xED78F0", Offset = "0xED68F0", VA = "0x180ED78F0")] [RequiredByNativeCode] private static void Internal_SceneUnloaded(Scene scene) { } // Token: 0x06000E25 RID: 3621 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E25")] [Address(RVA = "0xED7790", Offset = "0xED6790", VA = "0x180ED7790")] [RequiredByNativeCode] private static void Internal_ActiveSceneChanged(Scene previousActiveScene, Scene newActiveScene) { } // Token: 0x06000E27 RID: 3623 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E27")] [Address(RVA = "0xED7540", Offset = "0xED6540", VA = "0x180ED7540")] private static void GetActiveScene_Injected(out Scene ret) { } // Token: 0x06000E28 RID: 3624 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E28")] [Address(RVA = "0xED76C0", Offset = "0xED66C0", VA = "0x180ED76C0")] private static void GetSceneByName_Injected(string name, out Scene ret) { } // Token: 0x06000E29 RID: 3625 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E29")] [Address(RVA = "0xED7600", Offset = "0xED6600", VA = "0x180ED7600")] private static void GetSceneAt_Injected(int index, out Scene ret) { } // Token: 0x06000E2A RID: 3626 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E2A")] [Address(RVA = "0xED7EA0", Offset = "0xED6EA0", VA = "0x180ED7EA0")] private static AsyncOperation UnloadSceneAsyncInternal_Injected(ref Scene scene, UnloadSceneOptions options) { return null; } // Token: 0x04000579 RID: 1401 [Token(Token = "0x4000579")] internal static bool s_AllowLoadScene; } }