using System; using Cpp2IlInjected; namespace UnityEngine.Windows.Speech { // Token: 0x02000164 RID: 356 [Token(Token = "0x2000164")] public struct PhraseRecognizedEventArgs { // Token: 0x06000D1C RID: 3356 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D1C")] [Address(RVA = "0x3391C90", Offset = "0x3390C90", VA = "0x183391C90")] internal PhraseRecognizedEventArgs(string text, ConfidenceLevel confidence, SemanticMeaning[] semanticMeanings, DateTime phraseStartTime, TimeSpan phraseDuration) { } // Token: 0x04000529 RID: 1321 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000529")] public readonly ConfidenceLevel confidence; // Token: 0x0400052A RID: 1322 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400052A")] public readonly SemanticMeaning[] semanticMeanings; // Token: 0x0400052B RID: 1323 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400052B")] public readonly string text; // Token: 0x0400052C RID: 1324 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400052C")] public readonly DateTime phraseStartTime; // Token: 0x0400052D RID: 1325 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400052D")] public readonly TimeSpan phraseDuration; } }