using System; using Cpp2IlInjected; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Windows.WebCam { // Token: 0x02000176 RID: 374 [Token(Token = "0x2000176")] [MovedFrom("UnityEngine.XR.WSA.WebCam")] public enum CapturePixelFormat { // Token: 0x04000541 RID: 1345 [Token(Token = "0x4000541")] BGRA32, // Token: 0x04000542 RID: 1346 [Token(Token = "0x4000542")] NV12, // Token: 0x04000543 RID: 1347 [Token(Token = "0x4000543")] JPEG, // Token: 0x04000544 RID: 1348 [Token(Token = "0x4000544")] PNG } }