using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200001D RID: 29 [Token(Token = "0x200001D")] public sealed class ExitGUIException : Exception { // Token: 0x060001C6 RID: 454 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001C6")] [Address(RVA = "0x1037470", Offset = "0x1036470", VA = "0x181037470")] public ExitGUIException() { } // Token: 0x060001C7 RID: 455 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001C7")] [Address(RVA = "0x10374F0", Offset = "0x10364F0", VA = "0x1810374F0")] internal ExitGUIException(string message) { } } }