using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000017 RID: 23 [Token(Token = "0x2000017")] [RequiredByNativeCode] [NativeHeader("Modules/Physics/CapsuleCollider.h")] public class CapsuleCollider : Collider { // Token: 0x1700003D RID: 61 // (get) Token: 0x0600009A RID: 154 RVA: 0x00002568 File Offset: 0x00000768 // (set) Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003D")] public Vector3 center { [Token(Token = "0x600009A")] [Address(RVA = "0x11B07E0", Offset = "0x11AF7E0", VA = "0x1811B07E0")] get { return default(Vector3); } [Token(Token = "0x600009B")] [Address(RVA = "0x11B0960", Offset = "0x11AF960", VA = "0x1811B0960")] set { } } // Token: 0x1700003E RID: 62 // (get) Token: 0x0600009C RID: 156 RVA: 0x00002580 File Offset: 0x00000780 // (set) Token: 0x0600009D RID: 157 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003E")] public float radius { [Token(Token = "0x600009C")] [Address(RVA = "0x11B08D0", Offset = "0x11AF8D0", VA = "0x1811B08D0")] get { return 0f; } [Token(Token = "0x600009D")] [Address(RVA = "0x11B0A40", Offset = "0x11AFA40", VA = "0x1811B0A40")] set { } } // Token: 0x1700003F RID: 63 // (get) Token: 0x0600009E RID: 158 RVA: 0x00002598 File Offset: 0x00000798 // (set) Token: 0x0600009F RID: 159 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003F")] public float height { [Token(Token = "0x600009E")] [Address(RVA = "0x11B0890", Offset = "0x11AF890", VA = "0x1811B0890")] get { return 0f; } [Token(Token = "0x600009F")] [Address(RVA = "0x11B09F0", Offset = "0x11AF9F0", VA = "0x1811B09F0")] set { } } // Token: 0x17000040 RID: 64 // (get) Token: 0x060000A0 RID: 160 RVA: 0x000025B0 File Offset: 0x000007B0 // (set) Token: 0x060000A1 RID: 161 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000040")] public int direction { [Token(Token = "0x60000A0")] [Address(RVA = "0x11B0850", Offset = "0x11AF850", VA = "0x1811B0850")] get { return 0; } [Token(Token = "0x60000A1")] [Address(RVA = "0x11B09B0", Offset = "0x11AF9B0", VA = "0x1811B09B0")] set { } } // Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000A2")] [Address(RVA = "0x11B0790", Offset = "0x11AF790", VA = "0x1811B0790")] private void get_center_Injected(out Vector3 ret) { } // Token: 0x060000A3 RID: 163 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000A3")] [Address(RVA = "0x11B0910", Offset = "0x11AF910", VA = "0x1811B0910")] private void set_center_Injected(ref Vector3 value) { } } }