using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000010 RID: 16 [Token(Token = "0x2000010")] public enum RotationDriveMode { // Token: 0x0400004D RID: 77 [Token(Token = "0x400004D")] XYAndZ, // Token: 0x0400004E RID: 78 [Token(Token = "0x400004E")] Slerp } }