using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine.Scripting { // Token: 0x0200001C RID: 28 [Token(Token = "0x200001C")] [VisibleToOtherModules] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface)] internal class RequiredByNativeCodeAttribute : Attribute { // Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003D")] [Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")] public RequiredByNativeCodeAttribute() { } // Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003E")] [Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")] public RequiredByNativeCodeAttribute(string name) { } // Token: 0x17000017 RID: 23 // (set) Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000017")] public string Name { [Token(Token = "0x600003F")] [Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")] [CompilerGenerated] set { } } // Token: 0x17000018 RID: 24 // (set) Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000018")] public bool Optional { [Token(Token = "0x6000040")] [Address(RVA = "0x611070", Offset = "0x610070", VA = "0x180611070")] [CompilerGenerated] set { } } // Token: 0x17000019 RID: 25 // (set) Token: 0x06000041 RID: 65 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000019")] public bool GenerateProxy { [Token(Token = "0x6000041")] [Address(RVA = "0x69ADD0", Offset = "0x699DD0", VA = "0x18069ADD0")] [CompilerGenerated] set { } } } }