using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x0200000C RID: 12 [Token(Token = "0x200000C")] [NativeType] [UsedByNativeCode] [StructLayout(0)] public class IntegratedSubsystem : ISubsystem { // Token: 0x06000021 RID: 33 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000021")] [Address(RVA = "0x1220D90", Offset = "0x121FD90", VA = "0x181220D90")] internal void SetHandle(IntegratedSubsystem inst) { } // Token: 0x06000022 RID: 34 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000022")] [Address(RVA = "0x1220DE0", Offset = "0x121FDE0", VA = "0x181220DE0", Slot = "4")] public void Start() { } // Token: 0x06000023 RID: 35 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000023")] [Address(RVA = "0x1220E20", Offset = "0x121FE20", VA = "0x181220E20", Slot = "5")] public void Stop() { } // Token: 0x06000024 RID: 36 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000024")] [Address(RVA = "0x1220B20", Offset = "0x121FB20", VA = "0x181220B20", Slot = "6")] public void Destroy() { } // Token: 0x06000025 RID: 37 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000025")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public IntegratedSubsystem() { } // Token: 0x0400000A RID: 10 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400000A")] internal IntPtr m_Ptr; // Token: 0x0400000B RID: 11 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400000B")] internal ISubsystemDescriptor m_subsystemDescriptor; } }