using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine.TextCore.LowLevel { // Token: 0x0200000E RID: 14 [Token(Token = "0x200000E")] [NativeHeader("Modules/TextCore/Native/FontEngine/FontEngine.h")] public sealed class FontEngine { // Token: 0x0600004F RID: 79 RVA: 0x000024D4 File Offset: 0x000006D4 [Token(Token = "0x600004F")] [Address(RVA = "0x1200280", Offset = "0x11FF280", VA = "0x181200280")] public static FontEngineError InitializeFontEngine() { return FontEngineError.Success; } // Token: 0x06000050 RID: 80 RVA: 0x000024EC File Offset: 0x000006EC [Token(Token = "0x6000050")] [Address(RVA = "0x1200250", Offset = "0x11FF250", VA = "0x181200250")] [NativeMethod] private static int InitializeFontEngine_Internal() { return 0; } // Token: 0x06000051 RID: 81 RVA: 0x00002504 File Offset: 0x00000704 [Token(Token = "0x6000051")] [Address(RVA = "0x1200330", Offset = "0x11FF330", VA = "0x181200330")] public static FontEngineError LoadFontFace(Font font, int pointSize) { return FontEngineError.Success; } // Token: 0x06000052 RID: 82 RVA: 0x0000251C File Offset: 0x0000071C [Token(Token = "0x6000052")] [Address(RVA = "0x12002F0", Offset = "0x11FF2F0", VA = "0x1812002F0")] [NativeMethod] private static int LoadFontFace_With_Size_FromFont_Internal(Font font, int pointSize) { return 0; } // Token: 0x06000053 RID: 83 RVA: 0x00002534 File Offset: 0x00000734 [Token(Token = "0x6000053")] [Address(RVA = "0x11FFDF0", Offset = "0x11FEDF0", VA = "0x1811FFDF0")] public static FaceInfo GetFaceInfo() { return default(FaceInfo); } // Token: 0x06000054 RID: 84 RVA: 0x0000254C File Offset: 0x0000074C [Token(Token = "0x6000054")] [Address(RVA = "0x11FFDB0", Offset = "0x11FEDB0", VA = "0x1811FFDB0")] [NativeMethod] private static int GetFaceInfo_Internal(ref FaceInfo faceInfo) { return 0; } // Token: 0x06000055 RID: 85 RVA: 0x00002564 File Offset: 0x00000764 [Token(Token = "0x6000055")] [Address(RVA = "0x11FFEB0", Offset = "0x11FEEB0", VA = "0x1811FFEB0")] [NativeMethod] internal static uint GetGlyphIndex(uint unicode) { return 0U; } // Token: 0x06000056 RID: 86 RVA: 0x0000257C File Offset: 0x0000077C [Token(Token = "0x6000056")] [Address(RVA = "0x12016E0", Offset = "0x12006E0", VA = "0x1812016E0")] public static bool TryGetGlyphWithUnicodeValue(uint unicode, GlyphLoadFlags flags, out Glyph glyph) { return default(bool); } // Token: 0x06000057 RID: 87 RVA: 0x00002594 File Offset: 0x00000794 [Token(Token = "0x6000057")] [Address(RVA = "0x1201690", Offset = "0x1200690", VA = "0x181201690")] [NativeMethod] private static bool TryGetGlyphWithUnicodeValue_Internal(uint unicode, GlyphLoadFlags loadFlags, ref GlyphMarshallingStruct glyphStruct) { return default(bool); } // Token: 0x06000058 RID: 88 RVA: 0x000025AC File Offset: 0x000007AC [Token(Token = "0x6000058")] [Address(RVA = "0x1201510", Offset = "0x1200510", VA = "0x181201510")] public static bool TryGetGlyphWithIndexValue(uint glyphIndex, GlyphLoadFlags flags, out Glyph glyph) { return default(bool); } // Token: 0x06000059 RID: 89 RVA: 0x000025C4 File Offset: 0x000007C4 [Token(Token = "0x6000059")] [Address(RVA = "0x12014C0", Offset = "0x12004C0", VA = "0x1812014C0")] [NativeMethod] private static bool TryGetGlyphWithIndexValue_Internal(uint glyphIndex, GlyphLoadFlags loadFlags, ref GlyphMarshallingStruct glyphStruct) { return default(bool); } // Token: 0x0600005A RID: 90 RVA: 0x000025DC File Offset: 0x000007DC [Token(Token = "0x600005A")] [Address(RVA = "0x12004A0", Offset = "0x11FF4A0", VA = "0x1812004A0")] internal static bool TryAddGlyphToTexture(uint glyphIndex, int padding, GlyphPackingMode packingMode, List freeGlyphRects, List usedGlyphRects, GlyphRenderMode renderMode, Texture2D texture, out Glyph glyph) { return default(bool); } // Token: 0x0600005B RID: 91 RVA: 0x000025F4 File Offset: 0x000007F4 [Token(Token = "0x600005B")] [Address(RVA = "0x1200440", Offset = "0x11FF440", VA = "0x181200440")] [NativeMethod] private static bool TryAddGlyphToTexture_Internal(uint glyphIndex, int padding, GlyphPackingMode packingMode, [Out] GlyphRect[] freeGlyphRects, ref int freeGlyphRectCount, [Out] GlyphRect[] usedGlyphRects, ref int usedGlyphRectCount, GlyphRenderMode renderMode, Texture2D texture, out GlyphMarshallingStruct glyph) { return default(bool); } // Token: 0x0600005C RID: 92 RVA: 0x0000260C File Offset: 0x0000080C [Token(Token = "0x600005C")] [Address(RVA = "0x1200B10", Offset = "0x11FFB10", VA = "0x181200B10")] internal static bool TryAddGlyphsToTexture(List glyphIndexes, int padding, GlyphPackingMode packingMode, List freeGlyphRects, List usedGlyphRects, GlyphRenderMode renderMode, Texture2D texture, out Glyph[] glyphs) { return default(bool); } // Token: 0x0600005D RID: 93 RVA: 0x00002624 File Offset: 0x00000824 [Token(Token = "0x600005D")] [Address(RVA = "0x1200AA0", Offset = "0x11FFAA0", VA = "0x181200AA0")] [NativeMethod] private static bool TryAddGlyphsToTexture_Internal(uint[] glyphIndex, int padding, GlyphPackingMode packingMode, [Out] GlyphRect[] freeGlyphRects, ref int freeGlyphRectCount, [Out] GlyphRect[] usedGlyphRects, ref int usedGlyphRectCount, GlyphRenderMode renderMode, Texture2D texture, [Out] GlyphMarshallingStruct[] glyphs, ref int glyphCount) { return default(bool); } // Token: 0x0600005E RID: 94 RVA: 0x0000263A File Offset: 0x0000083A [Token(Token = "0x600005E")] [Address(RVA = "0x12000E0", Offset = "0x11FF0E0", VA = "0x1812000E0")] internal static GlyphPairAdjustmentRecord[] GetGlyphPairAdjustmentTable(uint[] glyphIndexes) { return null; } // Token: 0x0600005F RID: 95 RVA: 0x0000263A File Offset: 0x0000083A [Token(Token = "0x600005F")] [Address(RVA = "0x11FFF30", Offset = "0x11FEF30", VA = "0x1811FFF30")] internal static GlyphPairAdjustmentRecord[] GetGlyphPairAdjustmentRecords(List glyphIndexes, out int recordCount) { return null; } // Token: 0x06000060 RID: 96 RVA: 0x00002640 File Offset: 0x00000840 [Token(Token = "0x6000060")] [Address(RVA = "0x12003B0", Offset = "0x11FF3B0", VA = "0x1812003B0")] [NativeMethod] private static int PopulatePairAdjustmentRecordMarshallingArray_from_GlyphIndexes(uint[] glyphIndexes, out int recordCount) { return 0; } // Token: 0x06000061 RID: 97 RVA: 0x00002658 File Offset: 0x00000858 [Token(Token = "0x6000061")] [Address(RVA = "0x11FFEF0", Offset = "0x11FEEF0", VA = "0x1811FFEF0")] [NativeMethod] private static int GetGlyphPairAdjustmentRecordsFromMarshallingArray([Out] GlyphPairAdjustmentRecord[] glyphPairAdjustmentRecords) { return 0; } // Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000062")] [Address(RVA = "0x1FD66C0", Offset = "0x1FD56C0", VA = "0x181FD66C0")] private static void GenericListToMarshallingArray(ref List srcList, ref T[] dstArray) { } // Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000063")] [Address(RVA = "0x1FD6A40", Offset = "0x1FD5A40", VA = "0x181FD6A40")] private static void SetMarshallingArraySize(ref T[] marshallingArray, int recordCount) { } // Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000064")] [Address(RVA = "0x1200400", Offset = "0x11FF400", VA = "0x181200400")] [NativeMethod] internal static void ResetAtlasTexture(Texture2D texture) { } // Token: 0x0400005C RID: 92 [Token(Token = "0x400005C")] private static string[] s_FontFaces; // Token: 0x0400005D RID: 93 [Token(Token = "0x400005D")] private static Glyph[] s_Glyphs; // Token: 0x0400005E RID: 94 [Token(Token = "0x400005E")] private static uint[] s_GlyphIndexes_MarshallingArray_A; // Token: 0x0400005F RID: 95 [Token(Token = "0x400005F")] private static GlyphMarshallingStruct[] s_GlyphMarshallingStruct_IN; // Token: 0x04000060 RID: 96 [Token(Token = "0x4000060")] private static GlyphMarshallingStruct[] s_GlyphMarshallingStruct_OUT; // Token: 0x04000061 RID: 97 [Token(Token = "0x4000061")] private static GlyphRect[] s_FreeGlyphRects; // Token: 0x04000062 RID: 98 [Token(Token = "0x4000062")] private static GlyphRect[] s_UsedGlyphRects; // Token: 0x04000063 RID: 99 [Token(Token = "0x4000063")] private static GlyphPairAdjustmentRecord[] s_PairAdjustmentRecords_MarshallingArray; // Token: 0x04000064 RID: 100 [Token(Token = "0x4000064")] private static Dictionary s_GlyphLookupDictionary; } }