using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000021 RID: 33 [Token(Token = "0x2000014")] [Obsolete] internal interface IGraphicEnabledDisabled { // Token: 0x0600012C RID: 300 [Token(Token = "0x60000FF")] [Address(Slot = "0")] void OnSiblingGraphicEnabledDisabled(); } }