using System; using System.ComponentModel; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000022 RID: 34 [Token(Token = "0x2000015")] [Obsolete] [EditorBrowsable(EditorBrowsableState.Never)] [Obsolete("Not supported anymore.", true)] public interface IMask { // Token: 0x0600012D RID: 301 [Token(Token = "0x6000100")] [Address(Slot = "0")] bool Enabled(); // Token: 0x1700004A RID: 74 // (get) Token: 0x0600012E RID: 302 [Token(Token = "0x1700003F")] RectTransform rectTransform { [Token(Token = "0x6000101")] [Address(Slot = "1")] get; } } }