using System; using Cpp2IlInjected; using UnityEngine.Serialization; namespace UnityEngine.UI { // Token: 0x0200006E RID: 110 [Token(Token = "0x2000037")] [Serializable] public struct SpriteState : IEquatable { // Token: 0x1700012E RID: 302 // (get) Token: 0x06000468 RID: 1128 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x06000469 RID: 1129 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x1700011B")] public Sprite highlightedSprite { [Token(Token = "0x6000407")] [Address(RVA = "0x63E630", Offset = "0x63D630", VA = "0x18063E630")] get { return null; } [Token(Token = "0x6000408")] [Address(RVA = "0x593200", Offset = "0x592200", VA = "0x180593200")] set { } } // Token: 0x1700012F RID: 303 // (get) Token: 0x0600046A RID: 1130 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x0600046B RID: 1131 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x1700011C")] public Sprite pressedSprite { [Token(Token = "0x6000409")] [Address(RVA = "0x634760", Offset = "0x633760", VA = "0x180634760")] get { return null; } [Token(Token = "0x600040A")] [Address(RVA = "0x6347B0", Offset = "0x6337B0", VA = "0x1806347B0")] set { } } // Token: 0x17000130 RID: 304 // (get) Token: 0x0600046C RID: 1132 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x0600046D RID: 1133 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x1700011D")] public Sprite selectedSprite { [Token(Token = "0x600040B")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return null; } [Token(Token = "0x600040C")] [Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")] set { } } // Token: 0x17000131 RID: 305 // (get) Token: 0x0600046E RID: 1134 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x0600046F RID: 1135 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x1700011E")] public Sprite disabledSprite { [Token(Token = "0x600040D")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return null; } [Token(Token = "0x600040E")] [Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")] set { } } // Token: 0x06000470 RID: 1136 RVA: 0x00003B88 File Offset: 0x00001D88 [Token(Token = "0x600040F")] [Address(RVA = "0x11848C0", Offset = "0x11838C0", VA = "0x1811848C0", Slot = "4")] public bool Equals(SpriteState other) { return default(bool); } // Token: 0x04000226 RID: 550 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400015D")] [SerializeField] private Sprite m_HighlightedSprite; // Token: 0x04000227 RID: 551 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400015E")] [SerializeField] private Sprite m_PressedSprite; // Token: 0x04000228 RID: 552 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400015F")] [SerializeField] [FormerlySerializedAs("m_HighlightedSprite")] private Sprite m_SelectedSprite; // Token: 0x04000229 RID: 553 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000160")] [SerializeField] private Sprite m_DisabledSprite; } }