using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200005B RID: 91 [Token(Token = "0x200005B")] public class KeyUpEvent : KeyboardEventBase { // Token: 0x060001B5 RID: 437 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001B5")] [Address(RVA = "0x667860", Offset = "0x666860", VA = "0x180667860")] public KeyUpEvent() { } } }