using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000034 RID: 52 [Token(Token = "0x2000034")] public class MouseCaptureOutEvent : MouseCaptureEventBase { // Token: 0x06000101 RID: 257 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000101")] [Address(RVA = "0x668870", Offset = "0x667870", VA = "0x180668870")] public MouseCaptureOutEvent() { } } }