using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200006C RID: 108 [Token(Token = "0x200006C")] public class MouseOutEvent : MouseEventBase { // Token: 0x06000207 RID: 519 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000207")] [Address(RVA = "0x6697F0", Offset = "0x6687F0", VA = "0x1806697F0")] public MouseOutEvent() { } } }