using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200006B RID: 107 [Token(Token = "0x200006B")] public class MouseOverEvent : MouseEventBase { // Token: 0x06000206 RID: 518 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000206")] [Address(RVA = "0x669830", Offset = "0x668830", VA = "0x180669830")] public MouseOverEvent() { } } }