using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000030 RID: 48 [Token(Token = "0x2000030")] public abstract class PointerCaptureEventBase : EventBase where T : PointerCaptureEventBase, new() { // Token: 0x1700005B RID: 91 // (set) Token: 0x060000F7 RID: 247 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700005B")] private IEventHandler relatedTarget { [Token(Token = "0x60000F7")] [Address(RVA = "0x417AA0", Offset = "0x416AA0", VA = "0x180417AA0")] [CompilerGenerated] set { } } // Token: 0x1700005C RID: 92 // (set) Token: 0x060000F8 RID: 248 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700005C")] private int pointerId { [Token(Token = "0x60000F8")] [Address(RVA = "0x51F2D0", Offset = "0x51E2D0", VA = "0x18051F2D0")] [CompilerGenerated] set { } } // Token: 0x060000F9 RID: 249 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000F9")] [Address(RVA = "0x2F71EF0", Offset = "0x2F70EF0", VA = "0x182F71EF0", Slot = "12")] protected override void Init() { } // Token: 0x060000FA RID: 250 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000FA")] [Address(RVA = "0x2F76CF0", Offset = "0x2F75CF0", VA = "0x182F76CF0")] private void LocalInit() { } // Token: 0x060000FB RID: 251 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x60000FB")] [Address(RVA = "0x2F76B00", Offset = "0x2F75B00", VA = "0x182F76B00")] public static T GetPooled(IEventHandler target, IEventHandler relatedTarget, int pointerId) { return null; } // Token: 0x060000FC RID: 252 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000FC")] [Address(RVA = "0x2F76DA0", Offset = "0x2F75DA0", VA = "0x182F76DA0")] protected PointerCaptureEventBase() { } } }