using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000070 RID: 112 [Token(Token = "0x2000070")] internal static class PointerDeviceState { // Token: 0x0600020F RID: 527 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600020F")] [Address(RVA = "0x66B6B0", Offset = "0x66A6B0", VA = "0x18066B6B0")] public static void SavePointerPosition(int pointerId, Vector2 position, IPanel panel) { } // Token: 0x06000210 RID: 528 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000210")] [Address(RVA = "0x66B460", Offset = "0x66A460", VA = "0x18066B460")] public static void PressButton(int pointerId, int buttonId) { } // Token: 0x06000211 RID: 529 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000211")] [Address(RVA = "0x66B5D0", Offset = "0x66A5D0", VA = "0x18066B5D0")] public static void ReleaseButton(int pointerId, int buttonId) { } // Token: 0x06000212 RID: 530 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000212")] [Address(RVA = "0x66B540", Offset = "0x66A540", VA = "0x18066B540")] public static void ReleaseAllButtons(int pointerId) { } // Token: 0x06000213 RID: 531 RVA: 0x00002C28 File Offset: 0x00000E28 [Token(Token = "0x6000213")] [Address(RVA = "0x66B2A0", Offset = "0x66A2A0", VA = "0x18066B2A0")] public static Vector2 GetPointerPosition(int pointerId) { return default(Vector2); } // Token: 0x06000214 RID: 532 RVA: 0x00002C40 File Offset: 0x00000E40 [Token(Token = "0x6000214")] [Address(RVA = "0x66B330", Offset = "0x66A330", VA = "0x18066B330")] public static int GetPressedButtons(int pointerId) { return 0; } // Token: 0x06000215 RID: 533 RVA: 0x00002C58 File Offset: 0x00000E58 [Token(Token = "0x6000215")] [Address(RVA = "0x66B3C0", Offset = "0x66A3C0", VA = "0x18066B3C0")] internal static bool HasAdditionalPressedButtons(int pointerId, int exceptButtonId) { return default(bool); } // Token: 0x0400010F RID: 271 [Token(Token = "0x400010F")] private static Vector2[] m_Positions; // Token: 0x04000110 RID: 272 [Token(Token = "0x4000110")] private static IPanel[] m_Panels; // Token: 0x04000111 RID: 273 [Token(Token = "0x4000111")] private static int[] m_PressedButtons; } }