using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine.Analytics { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] [RequiredByNativeCode] [ExcludeFromDocs] [NativeHeader("Modules/UnityAnalytics/ContinuousEvent/Manager.h")] [NativeHeader("Modules/UnityAnalytics/Public/UnityAnalytics.h")] public class ContinuousEvent { } }