using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Video { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] [RequiredByNativeCode] public enum VideoTimeSource { // Token: 0x04000014 RID: 20 [Token(Token = "0x4000014")] AudioDSPTimeSource, // Token: 0x04000015 RID: 21 [Token(Token = "0x4000015")] GameTimeSource } }