using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.XR { // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] [RequiredByNativeCode] [NativeHeader("Modules/XR/XRPrefix.h")] [StaticAccessor("XRInputDevices::Get()", StaticAccessorType.Dot)] [NativeHeader("Modules/XR/Subsystems/Input/Public/XRInputDevices.h")] [NativeConditional("ENABLE_VR")] [NativeHeader("XRScriptingClasses.h")] public struct Hand : IEquatable { // Token: 0x17000007 RID: 7 // (get) Token: 0x0600001C RID: 28 RVA: 0x000021F0 File Offset: 0x000003F0 [Token(Token = "0x17000007")] internal ulong deviceId { [Token(Token = "0x600001C")] [Address(RVA = "0xE78BF0", Offset = "0xE77BF0", VA = "0x180E78BF0")] get { return 0UL; } } // Token: 0x17000008 RID: 8 // (get) Token: 0x0600001D RID: 29 RVA: 0x00002208 File Offset: 0x00000408 [Token(Token = "0x17000008")] internal uint featureIndex { [Token(Token = "0x600001D")] [Address(RVA = "0x66E940", Offset = "0x66D940", VA = "0x18066E940")] get { return 0U; } } // Token: 0x0600001E RID: 30 RVA: 0x00002220 File Offset: 0x00000420 [Token(Token = "0x600001E")] [Address(RVA = "0x11E46C0", Offset = "0x11E36C0", VA = "0x1811E46C0", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x0600001F RID: 31 RVA: 0x00002238 File Offset: 0x00000438 [Token(Token = "0x600001F")] [Address(RVA = "0x11E45A0", Offset = "0x11E35A0", VA = "0x1811E45A0", Slot = "4")] public bool Equals(Hand other) { return default(bool); } // Token: 0x06000020 RID: 32 RVA: 0x00002250 File Offset: 0x00000450 [Token(Token = "0x6000020")] [Address(RVA = "0x11E45C0", Offset = "0x11E35C0", VA = "0x1811E45C0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0400003A RID: 58 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400003A")] private ulong m_DeviceId; // Token: 0x0400003B RID: 59 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400003B")] private uint m_FeatureIndex; } }