using System; using Cpp2IlInjected; namespace System { // Token: 0x020001BA RID: 442 [Token(Token = "0x20001BA")] internal struct InputRecord { // Token: 0x040008BA RID: 2234 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008BA")] public short EventType; // Token: 0x040008BB RID: 2235 [FieldOffset(Offset = "0x2")] [Token(Token = "0x40008BB")] public bool KeyDown; // Token: 0x040008BC RID: 2236 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40008BC")] public short RepeatCount; // Token: 0x040008BD RID: 2237 [FieldOffset(Offset = "0x6")] [Token(Token = "0x40008BD")] public short VirtualKeyCode; // Token: 0x040008BE RID: 2238 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40008BE")] public short VirtualScanCode; // Token: 0x040008BF RID: 2239 [FieldOffset(Offset = "0xA")] [Token(Token = "0x40008BF")] public char Character; // Token: 0x040008C0 RID: 2240 [FieldOffset(Offset = "0xC")] [Token(Token = "0x40008C0")] public int ControlKeyState; // Token: 0x040008C1 RID: 2241 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40008C1")] private int pad1; // Token: 0x040008C2 RID: 2242 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40008C2")] private bool pad2; } }