using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace System.Reflection { /// Defines the member of a type that is the default member used by . // Token: 0x0200021F RID: 543 [Token(Token = "0x200021F")] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface)] [ComVisible(true)] [Serializable] public sealed class DefaultMemberAttribute : Attribute { /// Initializes a new instance of the class. /// A containing the name of the member to invoke. This may be a constructor, method, property, or field. A suitable invocation attribute must be specified when the member is invoked. The default member of a class can be specified by passing an empty as the name of the member. /// The default member of a type is marked with the custom attribute or marked in COM in the usual way. // Token: 0x0600140A RID: 5130 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600140A")] [Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")] public DefaultMemberAttribute(string memberName) { } /// Gets the name from the attribute. /// A string representing the member name. // Token: 0x17000201 RID: 513 // (get) Token: 0x0600140B RID: 5131 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x17000201")] public string MemberName { [Token(Token = "0x600140B")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return null; } } // Token: 0x04000A4B RID: 2635 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000A4B")] private string m_memberName; } }