using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace System.Reflection
{
/// Defines the attributes that can be associated with a property. These attribute values are defined in corhdr.h.
// Token: 0x02000237 RID: 567
[Token(Token = "0x2000237")]
[Flags]
[ComVisible(true)]
[Serializable]
public enum PropertyAttributes
{
/// Specifies that no attributes are associated with a property.
// Token: 0x04000ADC RID: 2780
[Token(Token = "0x4000ADC")]
None = 0,
/// Specifies that the property is special, with the name describing how the property is special.
// Token: 0x04000ADD RID: 2781
[Token(Token = "0x4000ADD")]
SpecialName = 512,
/// Specifies a flag reserved for runtime use only.
// Token: 0x04000ADE RID: 2782
[Token(Token = "0x4000ADE")]
ReservedMask = 62464,
/// Specifies that the metadata internal APIs check the name encoding.
// Token: 0x04000ADF RID: 2783
[Token(Token = "0x4000ADF")]
RTSpecialName = 1024,
/// Specifies that the property has a default value.
// Token: 0x04000AE0 RID: 2784
[Token(Token = "0x4000AE0")]
HasDefault = 4096,
/// Reserved.
// Token: 0x04000AE1 RID: 2785
[Token(Token = "0x4000AE1")]
Reserved2 = 8192,
/// Reserved.
// Token: 0x04000AE2 RID: 2786
[Token(Token = "0x4000AE2")]
Reserved3 = 16384,
/// Reserved.
// Token: 0x04000AE3 RID: 2787
[Token(Token = "0x4000AE3")]
Reserved4 = 32768
}
}