using System;
using Cpp2IlInjected;
namespace System.Runtime.CompilerServices
{
/// Allows you to determine whether a method is a state machine method.
// Token: 0x02000562 RID: 1378
[Token(Token = "0x2000562")]
[AttributeUsage(AttributeTargets.Method)]
[Serializable]
public class StateMachineAttribute : Attribute
{
/// Returns the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.
/// Gets the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.
// Token: 0x170006B7 RID: 1719
// (set) Token: 0x06002C49 RID: 11337 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170006B7")]
private Type StateMachineType
{
[Token(Token = "0x6002C49")]
[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")]
[CompilerGenerated]
set
{
}
}
/// Initializes a new instance of the class.
/// The type object for the underlying state machine type that was generated by the compiler to implement the state machine method.
// Token: 0x06002C4A RID: 11338 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6002C4A")]
[Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")]
public StateMachineAttribute(Type stateMachineType)
{
}
}
}