using System; using Cpp2IlInjected; namespace Unity { // Token: 0x02000706 RID: 1798 [Token(Token = "0x2000706")] internal sealed class ThrowStub : ObjectDisposedException { // Token: 0x06003442 RID: 13378 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6003442")] [Address(RVA = "0x3BB72F0", Offset = "0x3BB62F0", VA = "0x183BB72F0")] public static void ThrowNotSupportedException() { } } }