Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
923 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02003006 RID: 12294
[Token(Token = "0x2003006")]
public struct AJLIDIKHFKK
{
// Token: 0x0400D8E9 RID: 55529
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400D8E9")]
public float EOKGFCGMLCD;
// Token: 0x0400D8EA RID: 55530
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400D8EA")]
public float GAHNCKIAOJE;
// Token: 0x0400D8EB RID: 55531
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400D8EB")]
public float PIAGLLGCIEM;
// Token: 0x0400D8EC RID: 55532
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400D8EC")]
public LayerMask NNHBELIOIIM;
// Token: 0x0400D8ED RID: 55533
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D8ED")]
public LEGLBECFPMF.EPNMAMOLPJM AMHJNCJJMNF;
// Token: 0x0400D8EE RID: 55534
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D8EE")]
public LEGLBECFPMF.DECGINCEGFB JIHJBOHPJOF;
}