120 lines
3.6 KiB
C#
120 lines
3.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020000C2 RID: 194
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[Token(Token = "0x20000C2")]
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public class BattleRoyaleCableCarPathGenerator : MonoBehaviour
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{
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// Token: 0x170000C4 RID: 196
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// (get) Token: 0x06000511 RID: 1297 RVA: 0x0001AD6C File Offset: 0x00018F6C
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// (set) Token: 0x06000512 RID: 1298 RVA: 0x0001AD80 File Offset: 0x00018F80
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[Token(Token = "0x170000C4")]
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public static BattleRoyaleCableCarPathGenerator ONCPNMDGGKG
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{
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[Token(Token = "0x6000511")]
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[Address(RVA = "0x169C160", Offset = "0x169B160", VA = "0x18169C160")]
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get;
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[Token(Token = "0x6000512")]
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[Address(RVA = "0x169BCB0", Offset = "0x169ACB0", VA = "0x18169BCB0")]
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private set;
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}
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// Token: 0x06000513 RID: 1299 RVA: 0x0001AD94 File Offset: 0x00018F94
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[Token(Token = "0x6000513")]
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[Address(RVA = "0x169B840", Offset = "0x169A840", VA = "0x18169B840")]
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private void Awake()
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{
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BattleRoyaleCableCarPathGenerator battleRoyaleCableCarPathGenerator = BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField;
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int num = 0;
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if (battleRoyaleCableCarPathGenerator == num)
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{
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BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField = this;
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}
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}
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// Token: 0x06000514 RID: 1300 RVA: 0x0001ADBC File Offset: 0x00018FBC
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[Token(Token = "0x6000514")]
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[Address(RVA = "0x169BCF0", Offset = "0x169ACF0", VA = "0x18169BCF0")]
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private void OnDestroy()
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{
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if (BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField == this)
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{
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}
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}
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// Token: 0x06000515 RID: 1301 RVA: 0x0001ADD8 File Offset: 0x00018FD8
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[Token(Token = "0x6000515")]
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[Address(RVA = "0x169B900", Offset = "0x169A900", VA = "0x18169B900")]
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public Vector3[] GeneratePath()
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{
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Vector3[] array = new Vector3[0];
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float num = global::UnityEngine.Random.Range((float)0, 360f);
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Transform transform = base.transform;
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int num2 = 0;
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Vector3 up = Vector3.up;
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Quaternion quaternion = Quaternion.AngleAxis(num, num2);
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Vector3 forward = Vector3.forward;
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Vector3 vector;
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float z = vector.z;
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array[1] = z;
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float num3 = this.maxRandomPathAngle;
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num = num3;
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float num4 = global::UnityEngine.Random.Range(num, num3);
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Transform transform2 = base.transform;
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Vector3 vector2;
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Vector3 normalized = vector2.normalized;
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int num5 = 0;
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Vector3 up2 = Vector3.up;
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num3 = num4;
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Quaternion quaternion2 = Quaternion.AngleAxis(num4, num5);
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Vector3 vector3 = vector2 * num3;
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float z2 = (vector2 + num5).z;
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array[2] = z2;
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return array;
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}
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// Token: 0x06000516 RID: 1302 RVA: 0x0001AE98 File Offset: 0x00019098
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[Token(Token = "0x6000516")]
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[Address(RVA = "0x169BDB0", Offset = "0x169ADB0", VA = "0x18169BDB0")]
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private void OnDrawGizmosSelected()
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{
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Color yellow = Color.yellow;
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Transform transform = base.transform;
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Color red = Color.red;
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Transform transform2 = base.transform;
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Vector3 forward = Vector3.forward;
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Vector3 up = Vector3.up;
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Vector3 forward2 = Vector3.forward;
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Vector3 up2 = Vector3.up;
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Vector3 forward3 = Vector3.forward;
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Vector3 vector;
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float z = vector.z;
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}
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// Token: 0x06000517 RID: 1303 RVA: 0x0001AEF4 File Offset: 0x000190F4
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[Token(Token = "0x6000517")]
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[Address(RVA = "0x169C140", Offset = "0x169B140", VA = "0x18169C140")]
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public BattleRoyaleCableCarPathGenerator()
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{
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}
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// Token: 0x04000439 RID: 1081
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000439")]
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[SerializeField]
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private float initialPointRingRadius = 450f;
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// Token: 0x0400043A RID: 1082
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x400043A")]
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[SerializeField]
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private float maxRandomPathAngle = 20f;
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// Token: 0x0400043B RID: 1083
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400043B")]
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[SerializeField]
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private float pathLength = 900f;
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}
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