Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

226 lines
8.3 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000A6 RID: 166
[Token(Token = "0x20000A6")]
[RequireComponent(typeof(Renderer))]
public class BlinkingRenderer : MonoBehaviour
{
// Token: 0x170000A9 RID: 169
// (get) Token: 0x0600045D RID: 1117 RVA: 0x00017564 File Offset: 0x00015764
// (set) Token: 0x0600045E RID: 1118 RVA: 0x00017578 File Offset: 0x00015778
[Token(Token = "0x170000A9")]
private float FGIDIKMBLCN
{
[Token(Token = "0x600045D")]
[Address(RVA = "0x8148D0", Offset = "0x8138D0", VA = "0x1808148D0")]
get
{
return this.MGDBBIKIBGM;
}
[Token(Token = "0x600045E")]
[Address(RVA = "0x14FFD20", Offset = "0x14FED20", VA = "0x1814FFD20")]
set
{
this.MGDBBIKIBGM = value;
this.IGIODDBOGPK();
}
}
// Token: 0x0600045F RID: 1119 RVA: 0x00017594 File Offset: 0x00015794
[Token(Token = "0x600045F")]
[Address(RVA = "0x14FFFB0", Offset = "0x14FEFB0", VA = "0x1814FFFB0")]
private void Start()
{
int num = Shader.PropertyToID(this.colorShaderPropertyName);
this.FILPJBOBPBG = num;
RendererMaterialPair[] array = this.renderers;
if (array == 0 || array.Length == 0)
{
Debug.LogError(base.name + " Blinking Renderer is missing renderers.");
}
Color[] array2 = new Color[array.Length];
int num2 = 0;
this.FFHMFJHBMHG = array2;
int num3 = 0;
if (num2 < array2.Length)
{
RendererMaterialPair[] array3 = this.renderers;
num3++;
Color[] ffhmfjhbmhg = this.FFHMFJHBMHG;
}
this.IGIODDBOGPK();
if (this.playOnAwake)
{
Coroutine ocnbieadcon = this.OCNBIEADCON;
float num4 = this.playOnAwakeFrequency;
if (ocnbieadcon != 0)
{
base.StopCoroutine(ocnbieadcon);
this.OCNBIEADCON = (ulong)0L;
}
BlinkingRenderer.BGLAILGEJHL bglailgejhl;
bglailgejhl.System.IDisposable.Dispose();
bglailgejhl.frequency = num4;
bglailgejhl.<>1__state = (int)((ulong)0L);
bglailgejhl.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(bglailgejhl);
this.OCNBIEADCON = coroutine;
}
}
// Token: 0x06000460 RID: 1120 RVA: 0x00017688 File Offset: 0x00015888
[Token(Token = "0x6000460")]
[Address(RVA = "0x13A7320", Offset = "0x13A6320", VA = "0x1813A7320")]
private void OnDestroy()
{
Coroutine ocnbieadcon = this.OCNBIEADCON;
if (ocnbieadcon != 0)
{
base.StopCoroutine(ocnbieadcon);
this.OCNBIEADCON = (ulong)0L;
}
}
// Token: 0x06000461 RID: 1121 RVA: 0x000176B0 File Offset: 0x000158B0
[Token(Token = "0x6000461")]
[Address(RVA = "0x14FFF10", Offset = "0x14FEF10", VA = "0x1814FFF10")]
public void StartBlinking(float BOEJILHMFBJ)
{
Coroutine ocnbieadcon = this.OCNBIEADCON;
if (ocnbieadcon != 0)
{
base.StopCoroutine(ocnbieadcon);
this.OCNBIEADCON = (ulong)0L;
}
BlinkingRenderer.BGLAILGEJHL bglailgejhl;
bglailgejhl.System.IDisposable.Dispose();
bglailgejhl.frequency = BOEJILHMFBJ;
bglailgejhl.<>1__state = (int)((ulong)0L);
bglailgejhl.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(bglailgejhl);
this.OCNBIEADCON = coroutine;
}
// Token: 0x06000462 RID: 1122 RVA: 0x00017704 File Offset: 0x00015904
[Token(Token = "0x6000462")]
[Address(RVA = "0x13A7320", Offset = "0x13A6320", VA = "0x1813A7320")]
public void StopBlinking()
{
Coroutine ocnbieadcon = this.OCNBIEADCON;
if (ocnbieadcon != 0)
{
base.StopCoroutine(ocnbieadcon);
this.OCNBIEADCON = (ulong)0L;
}
}
// Token: 0x06000463 RID: 1123 RVA: 0x0001772C File Offset: 0x0001592C
[Token(Token = "0x6000463")]
[Address(RVA = "0x14FFEA0", Offset = "0x14FEEA0", VA = "0x1814FFEA0")]
private IEnumerator NNGFLFAKNJG(float BOEJILHMFBJ)
{
/*
An exception occurred when decompiling this method (06000463)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator BlinkingRenderer::NNGFLFAKNJG(System.Single)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
call:void(BGLAILGEJHL::System.IDisposable.Dispose, ldloc:BGLAILGEJHL(var_0))
stfld:float32(BGLAILGEJHL::frequency, ldloc:BGLAILGEJHL(var_0), ldloc:float32(BOEJILHMFBJ))
stfld:int32(BGLAILGEJHL::<>1__state, ldloc:BGLAILGEJHL(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0)))
stfld:BlinkingRenderer(BGLAILGEJHL::<>4__this, ldloc:BGLAILGEJHL(var_0), ldloc:BlinkingRenderer(this))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06000464 RID: 1124 RVA: 0x00017758 File Offset: 0x00015958
[Token(Token = "0x6000464")]
[Address(RVA = "0x14FFD40", Offset = "0x14FED40", VA = "0x1814FFD40")]
private void IGIODDBOGPK()
{
RendererMaterialPair[] array = this.renderers;
if (array != 0 && this.FFHMFJHBMHG != (ulong)0L)
{
int num = 0;
if (num < array.Length)
{
Color black = Color.black;
Color[] ffhmfjhbmhg = this.FFHMFJHBMHG;
RendererMaterialPair[] array2 = this.renderers;
num++;
}
}
}
// Token: 0x06000465 RID: 1125 RVA: 0x000177A8 File Offset: 0x000159A8
[Token(Token = "0x6000465")]
[Address(RVA = "0x15001E0", Offset = "0x14FF1E0", VA = "0x1815001E0")]
public BlinkingRenderer()
{
}
// Token: 0x040003AB RID: 939
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40003AB")]
[SerializeField]
private RendererMaterialPair[] renderers;
// Token: 0x040003AC RID: 940
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40003AC")]
[SerializeField]
private FloatValueCurve blinkIntensityCurve;
// Token: 0x040003AD RID: 941
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40003AD")]
[SerializeField]
private string colorShaderPropertyName = "_EmissionColor";
// Token: 0x040003AE RID: 942
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40003AE")]
[SerializeField]
[Header("Play On Awake")]
private bool playOnAwake;
// Token: 0x040003AF RID: 943
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40003AF")]
[SerializeField]
private float playOnAwakeFrequency = 3f;
// Token: 0x040003B0 RID: 944
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40003B0")]
private int FILPJBOBPBG;
// Token: 0x040003B1 RID: 945
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40003B1")]
private Color[] FFHMFJHBMHG;
// Token: 0x040003B2 RID: 946
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40003B2")]
private Coroutine OCNBIEADCON;
// Token: 0x040003B3 RID: 947
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40003B3")]
private float MGDBBIKIBGM = 1f;
}