Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

34 lines
767 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000569 RID: 1385
[Token(Token = "0x2000569")]
public struct CBLLJNPBJOI
{
// Token: 0x040021D7 RID: 8663
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40021D7")]
public float FKGBMHHGFIO;
// Token: 0x040021D8 RID: 8664
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40021D8")]
public Vector3 FEDGOFKEGEF;
// Token: 0x040021D9 RID: 8665
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40021D9")]
public Vector3 BHNKKJBCOAA;
// Token: 0x040021DA RID: 8666
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40021DA")]
public Collider FKJEIHGOADP;
// Token: 0x040021DB RID: 8667
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40021DB")]
public Rigidbody LCEAADHENGL;
}