Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

44 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000754 RID: 1876
[Token(Token = "0x2000754")]
public class CameraCutSequences : MonoBehaviour
{
// Token: 0x06003687 RID: 13959 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6003687")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003688 RID: 13960 RVA: 0x000DFF24 File Offset: 0x000DE124
[Token(Token = "0x6003688")]
[Address(RVA = "0x165AF00", Offset = "0x1659F00", VA = "0x18165AF00")]
private void Update()
{
GameObject gameObject = Camera.main.gameObject;
this.camGobject = gameObject;
Transform transform = base.gameObject.transform;
Transform transform2 = Camera.main.gameObject.transform;
Vector3 vector;
float z = vector.z;
Transform transform3 = base.gameObject.transform;
Transform transform4 = Camera.main.gameObject.transform;
}
// Token: 0x06003689 RID: 13961 RVA: 0x000DFF94 File Offset: 0x000DE194
[Token(Token = "0x6003689")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public CameraCutSequences()
{
}
// Token: 0x04002D53 RID: 11603
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D53")]
public GameObject camGobject;
}