Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

96 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Systems;
using UnityEngine;
// Token: 0x0200062A RID: 1578
[Token(Token = "0x200062A")]
public class MainTextureOverride : MonoBehaviour
{
// Token: 0x06002E4E RID: 11854 RVA: 0x000BD438 File Offset: 0x000BB638
[Token(Token = "0x6002E4E")]
[Address(RVA = "0x12B88C0", Offset = "0x12B78C0", VA = "0x1812B88C0")]
private void Start()
{
Texture2D texture2D2;
if (SingletonMonoBehaviour.ONCPNMDGGKG.<DPODFAMMHGA>k__BackingField <= (InputManager.LNEHPBFDEGG)6)
{
Texture2D texture2D = this.oculusQuest;
int num = 0;
if (texture2D != num)
{
}
texture2D2 = this.oculusRift;
}
int num2 = 0;
Texture2D texture2D3;
if (texture2D2 == num2)
{
texture2D3 = this.defaultTexture;
}
int num3 = 0;
if (texture2D3 != num3)
{
Material material = this.renderer.GetMaterial();
int bmbhiolhcli = PAMNDKEGFFG.BMBHIOLHCLI;
material.SetTextureImpl(bmbhiolhcli, texture2D3);
}
}
// Token: 0x06002E4F RID: 11855 RVA: 0x000BD4B8 File Offset: 0x000BB6B8
[Token(Token = "0x6002E4F")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public MainTextureOverride()
{
}
// Token: 0x040025B6 RID: 9654
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40025B6")]
[SerializeField]
private Renderer renderer;
// Token: 0x040025B7 RID: 9655
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40025B7")]
[SerializeField]
[Header("Texture Overrides")]
private Texture2D defaultTexture;
// Token: 0x040025B8 RID: 9656
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40025B8")]
[SerializeField]
private Texture2D steamVrVive;
// Token: 0x040025B9 RID: 9657
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40025B9")]
[SerializeField]
private Texture2D steamVrOculus;
// Token: 0x040025BA RID: 9658
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40025BA")]
[SerializeField]
private Texture2D steamVrMicrosoft;
// Token: 0x040025BB RID: 9659
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40025BB")]
[SerializeField]
private Texture2D oculusRift;
// Token: 0x040025BC RID: 9660
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40025BC")]
[SerializeField]
private Texture2D oculusQuest;
// Token: 0x040025BD RID: 9661
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40025BD")]
[SerializeField]
private Texture2D ps4Move;
}