55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000679 RID: 1657
|
|
[Token(Token = "0x2000679")]
|
|
public class ParticleSystemsPlay : MonoBehaviour
|
|
{
|
|
// Token: 0x0600303D RID: 12349 RVA: 0x000C4468 File Offset: 0x000C2668
|
|
[Token(Token = "0x600303D")]
|
|
[Address(RVA = "0x15F9310", Offset = "0x15F8310", VA = "0x1815F9310")]
|
|
private void Start()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
int num2 = 0;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
int length = componentsInChildren.Length;
|
|
if (num2 < length)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[num2];
|
|
ParticleSystem.MainModule main = particleSystem.main;
|
|
ParticleSystem.MinMaxCurve minMaxCurve;
|
|
AnimationCurve curveMax = minMaxCurve.m_CurveMax;
|
|
float num3;
|
|
num = num3;
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
num2++;
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600303E RID: 12350 RVA: 0x000C44E0 File Offset: 0x000C26E0
|
|
[Token(Token = "0x600303E")]
|
|
[Address(RVA = "0x15F94D0", Offset = "0x15F84D0", VA = "0x1815F94D0")]
|
|
public ParticleSystemsPlay()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040027FC RID: 10236
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40027FC")]
|
|
[SerializeField]
|
|
private bool destroyOnDone = true;
|
|
|
|
// Token: 0x040027FD RID: 10237
|
|
[FieldOffset(Offset = "0x1C")]
|
|
[Token(Token = "0x40027FD")]
|
|
[SerializeField]
|
|
private float destroyLifeTimeOverride = 5f;
|
|
}
|