Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

34 lines
805 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000118 RID: 280
[Token(Token = "0x2000118")]
[Serializable]
public struct PlayerCombatUISettings
{
// Token: 0x0400068D RID: 1677
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400068D")]
public bool LocalPlayerUISupported;
// Token: 0x0400068E RID: 1678
[FieldOffset(Offset = "0x1")]
[Token(Token = "0x400068E")]
public bool OpponentUISupported;
// Token: 0x0400068F RID: 1679
[FieldOffset(Offset = "0x2")]
[Token(Token = "0x400068F")]
public bool TeammateUISupported;
// Token: 0x04000690 RID: 1680
[FieldOffset(Offset = "0x3")]
[Token(Token = "0x4000690")]
public bool TeammateUIAlwaysVisible;
// Token: 0x04000691 RID: 1681
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000691")]
public bool OpponentUIAlwaysVisible;
}