22 lines
554 B
C#
22 lines
554 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000144 RID: 324
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[Token(Token = "0x2000144")]
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[Serializable]
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public struct Ranking
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{
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// Token: 0x040007F0 RID: 2032
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40007F0")]
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[Tooltip("Minimum score necessary to attain a certain victory rank")]
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public RankBucket[] rankBuckets;
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// Token: 0x040007F1 RID: 2033
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x40007F1")]
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[Tooltip("Gift types to be given for each victory rank")]
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public RankGiftContext[] rankGiftContexts;
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}
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