Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

187 lines
7.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatars.Face
{
// Token: 0x020024C1 RID: 9409
[Token(Token = "0x20024C1")]
public abstract class FaceFeatureBase : ScriptableObject
{
// Token: 0x17002725 RID: 10021
// (get) Token: 0x0600F0E6 RID: 61670 RVA: 0x00371464 File Offset: 0x0036F664
[Token(Token = "0x17002725")]
public string Guid
{
[Token(Token = "0x600F0E6")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
get
{
return this.GuidString;
}
}
// Token: 0x17002726 RID: 10022
// (get) Token: 0x0600F0E7 RID: 61671 RVA: 0x00371478 File Offset: 0x0036F678
[Token(Token = "0x17002726")]
public IEnumerable<Sprite> SrcSprites
{
[Token(Token = "0x600F0E7")]
[Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")]
get
{
/*
An exception occurred when decompiling this method (0600F0E7)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IEnumerable`1<UnityEngine.Sprite> RecRoom.Avatars.Face.FaceFeatureBase::get_SrcSprites()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:class [UnityEngine.CoreModule]UnityEngine.Sprite[](var_0_06, ldfld:class [UnityEngine.CoreModule]UnityEngine.Sprite[](FaceFeatureBase::Sprites, ldloc:FaceFeatureBase(this)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
}
// Token: 0x17002727 RID: 10023
// (get) Token: 0x0600F0E8 RID: 61672 RVA: 0x0037148C File Offset: 0x0036F68C
[Token(Token = "0x17002727")]
public Sprite MenuButtonSprite
{
[Token(Token = "0x600F0E8")]
[Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")]
get
{
return this.menuButtonSprite;
}
}
// Token: 0x17002728 RID: 10024
// (get) Token: 0x0600F0E9 RID: 61673 RVA: 0x003714A0 File Offset: 0x0036F6A0
[Token(Token = "0x17002728")]
public int TextureCount
{
[Token(Token = "0x600F0E9")]
[Address(RVA = "0x1D0C750", Offset = "0x1D0B750", VA = "0x181D0C750")]
get
{
return this.Sprites.Length;
}
}
// Token: 0x17002729 RID: 10025
// (get) Token: 0x0600F0EA RID: 61674
[Token(Token = "0x17002729")]
public abstract FaceFeatureType FaceFeatureType
{
[Token(Token = "0x600F0EA")]
[Address(Slot = "4")]
get;
}
// Token: 0x1700272A RID: 10026
// (get) Token: 0x0600F0EB RID: 61675 RVA: 0x0000220F File Offset: 0x0000040F
// (set) Token: 0x0600F0EC RID: 61676 RVA: 0x003714C0 File Offset: 0x0036F6C0
[Token(Token = "0x1700272A")]
public Vector2 JitteredScale
{
[Token(Token = "0x600F0EB")]
[Address(RVA = "0x15A6A50", Offset = "0x15A5A50", VA = "0x1815A6A50")]
[CompilerGenerated]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x600F0EC")]
[Address(RVA = "0x1D0C770", Offset = "0x1D0B770", VA = "0x181D0C770")]
[CompilerGenerated]
private set
{
this.<JitteredScale>k__BackingField = value;
this.<JitteredScale>k__BackingField.y = (float)0;
}
}
// Token: 0x0600F0ED RID: 61677 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600F0ED")]
[Address(RVA = "0x1D0C570", Offset = "0x1D0B570", VA = "0x181D0C570")]
protected static Vector2 JitteredVector2(Vector2 initial, Vector2 maxJitter)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600F0EE RID: 61678 RVA: 0x003714E0 File Offset: 0x0036F6E0
[Token(Token = "0x600F0EE")]
[Address(RVA = "0x1D0C5E0", Offset = "0x1D0B5E0", VA = "0x181D0C5E0", Slot = "5")]
public virtual void NewJitter()
{
float y = this.DefaultScale.y;
float num = y;
float num2 = global::UnityEngine.Random.Range(num, y);
this.<JitteredScale>k__BackingField = num;
this.<JitteredScale>k__BackingField.y = num2;
}
// Token: 0x0600F0EF RID: 61679 RVA: 0x00371518 File Offset: 0x0036F718
[Token(Token = "0x600F0EF")]
[Address(RVA = "0x1D0C660", Offset = "0x1D0B660", VA = "0x181D0C660")]
protected FaceFeatureBase()
{
Guid guid = global::System.Guid.NewGuid();
string text;
this.GuidString = text;
Vector2 one = Vector2.one;
this.DefaultScale = one;
this.DefaultScale.y = (float)0;
Vector2 vector = Vector2.one * 0.025f;
this.MaxJitterScale = vector;
this.MaxJitterScale.y = (float)0;
base..ctor();
}
// Token: 0x04009E75 RID: 40565
[Token(Token = "0x4009E75")]
private const bool HIGH_QUALTIY_COMPRESS = true;
// Token: 0x04009E76 RID: 40566
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009E76")]
[SerializeField]
[Tooltip("This guid is auto generated at the time of the asset creation and should never change if you do not want to break an existing player's feature selection")]
private string GuidString;
// Token: 0x04009E77 RID: 40567
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4009E77")]
[SerializeField]
private Sprite[] Sprites;
// Token: 0x04009E78 RID: 40568
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4009E78")]
[SerializeField]
private Sprite menuButtonSprite;
// Token: 0x04009E79 RID: 40569
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4009E79")]
public Vector2 DefaultScale;
// Token: 0x04009E7A RID: 40570
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4009E7A")]
public Vector2 MaxJitterScale;
}
}