Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

406 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecNet;
using RecRoom.Core.Combat;
using RecRoom.Core.Pools;
using RecRoom.DataStructures;
using RecRoom.Players;
using UnityEngine;
using UnityEngine.Rendering.Universal;
namespace RecRoom.Core.AI
{
// Token: 0x02003503 RID: 13571
[Token(Token = "0x2003503")]
public abstract class EnemyRangedWeapon : EnemyRangedWeaponBase
{
// Token: 0x1700412A RID: 16682
// (get) Token: 0x060179E0 RID: 96736 RVA: 0x00582A58 File Offset: 0x00580C58
[Token(Token = "0x1700412A")]
protected OGNBCNBPFCC NNNJFLMAIFJ
{
[Token(Token = "0x60179E0")]
[Address(RVA = "0x1C91920", Offset = "0x1C90920", VA = "0x181C91920")]
get
{
return HELOBGLDDLH.CCFEJLNMDLG(this.equipmentProjectileTypeId);
}
}
// Token: 0x1700412B RID: 16683
// (get) Token: 0x060179E1 RID: 96737 RVA: 0x00582A70 File Offset: 0x00580C70
[Token(Token = "0x1700412B")]
private Color INCNKMHCJDM
{
[Token(Token = "0x60179E1")]
[Address(RVA = "0x1C90F00", Offset = "0x1C8FF00", VA = "0x181C90F00")]
get
{
bool flag;
if (flag)
{
}
throw new NullReferenceException();
}
}
// Token: 0x060179E2 RID: 96738 RVA: 0x00582A88 File Offset: 0x00580C88
[Token(Token = "0x60179E2")]
[Address(RVA = "0x1C91AF0", Offset = "0x1C90AF0", VA = "0x181C91AF0", Slot = "15")]
protected override void Start()
{
RigidbodyEx rigidbodyEx = this.thisEnemy.rigidbodyEx;
List<Rigidbody> flclmcfoiid = this.FLCLMCFOIID;
Rigidbody unityRigidbody = rigidbodyEx.unityRigidbody;
flclmcfoiid.Add(unityRigidbody);
bool flag;
if (this.thisEnemy.<HONMKCBCBIM>k__BackingField != 0 && flag)
{
ulong num2;
ulong num = num2;
this.projectileSpeed = (float)num;
}
}
// Token: 0x060179E3 RID: 96739 RVA: 0x00582ADC File Offset: 0x00580CDC
[Token(Token = "0x60179E3")]
[Address(RVA = "0x1C91900", Offset = "0x1C90900", VA = "0x181C91900", Slot = "17")]
protected override float OJGIIKCBNGP(float HEIBCBJJGHP)
{
return this.projectileSpeed;
}
// Token: 0x060179E4 RID: 96740 RVA: 0x00582AF8 File Offset: 0x00580CF8
[Token(Token = "0x60179E4")]
[Address(RVA = "0x1C90610", Offset = "0x1C8F610", VA = "0x181C90610")]
protected GameObject ENOKEPFJJPL(Vector3 DDHPAFKBMON, Vector3 DJBBMJBBNHB, float EJHELOHKGCF)
{
EnemyRangedWeapon.GABIMAFMAEL gabimafmael = this.projectileType;
if (gabimafmael != EnemyRangedWeapon.GABIMAFMAEL.BULLET && gabimafmael == EnemyRangedWeapon.GABIMAFMAEL.EQUIPMENT && base.OGIBLNIIHDK)
{
float z = DJBBMJBBNHB.z;
float z2 = DDHPAFKBMON.z;
}
float z3 = DJBBMJBBNHB.z;
float z4 = DDHPAFKBMON.z;
GameObject gameObject;
return gameObject;
}
// Token: 0x060179E5 RID: 96741 RVA: 0x00582B40 File Offset: 0x00580D40
[Token(Token = "0x60179E5")]
[Address(RVA = "0x1C90FB0", Offset = "0x1C8FFB0", VA = "0x181C90FB0")]
private GameObject KOIDFECCKBM(Vector3 DDHPAFKBMON, Vector3 DJBBMJBBNHB, float EJHELOHKGCF)
{
Bullet bullet = this.LEKAAHGOLBN();
int num = 0;
if (!(bullet != num))
{
}
float z = DJBBMJBBNHB.z;
Transform projectileOriginTransform = this.projectileOriginTransform;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
float z4 = Vector3.up.z;
float z5 = DJBBMJBBNHB.z;
float num2 = this.projectileImpactForce;
List<Rigidbody> flclmcfoiid = this.FLCLMCFOIID;
CBMIKIMPBKF.CBAAHCJHLFD cbaahcjhlfd = new CBMIKIMPBKF.CBAAHCJHLFD(this.HMHNGBDBIBE);
return bullet.gameObject;
}
// Token: 0x060179E6 RID: 96742 RVA: 0x00582BC0 File Offset: 0x00580DC0
[Token(Token = "0x60179E6")]
[Address(RVA = "0x1C906F0", Offset = "0x1C8F6F0", VA = "0x181C906F0")]
private GameObject FMJLFBHPCHF(Vector3 DDHPAFKBMON, Vector3 DJBBMJBBNHB, float EJHELOHKGCF)
{
RecRoomSceneManager <OCDLBPHJMOP>k__BackingField = RecRoomSceneManager.<OCDLBPHJMOP>k__BackingField;
int num = 0;
if (<OCDLBPHJMOP>k__BackingField != num)
{
GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
int num2 = 0;
if (instance != num2)
{
GameSpawnManager spawnManager = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG.spawnManager;
OGNBCNBPFCC ognbcnbpfcc = HELOBGLDDLH.CCFEJLNMDLG(this.equipmentProjectileTypeId);
Quaternion identity = Quaternion.identity;
bool flag = Matchmaking.KDIKBBAPFDH;
float z = DDHPAFKBMON.z;
bool flag2 = !flag;
int num3 = 0;
Tool tool;
if (tool != num3)
{
tool.rigidbodyEx.WakeUp();
tool.SetCollisionLayer(DAJFOCGPHGP.DynamicPhysics);
Weapon component = tool.GetComponent<Weapon>();
int num4 = 0;
if (component != num4)
{
Enemy thisEnemy = this.thisEnemy;
}
RigidbodyEx rigidbodyEx = tool.rigidbodyEx;
float z2 = DJBBMJBBNHB.z;
Vector3 vector;
float z3 = vector.z;
RigidbodyEx rigidbodyEx2 = tool.rigidbodyEx;
float z4 = global::UnityEngine.Random.onUnitSphere.z;
Vector3 vector2;
float z5 = vector2.z;
Vector3 vector3;
float z6 = vector3.z;
GameObject gameObject = tool.gameObject;
}
}
}
throw new NullReferenceException();
}
// Token: 0x060179E7 RID: 96743 RVA: 0x00582CCC File Offset: 0x00580ECC
[Token(Token = "0x60179E7")]
[Address(RVA = "0x1C91240", Offset = "0x1C90240", VA = "0x181C91240")]
private Bullet LEKAAHGOLBN()
{
Bullet bullet = this.bulletProjectilePrefab;
int num = 0;
if (bullet != num)
{
GlobalPool instance = GlobalPool.ONCPNMDGGKG;
Bullet bullet2 = this.bulletProjectilePrefab;
Bullet bullet3 = instance.Acquire<Bullet>(bullet2);
int num2 = 0;
if (bullet3 != num2)
{
Action<Bullet> action;
bullet3.DestroyEvent += action;
Bullet.CEFAOBHGLKL cefaobhglkl;
bullet3.BEKCCHHMPEH += cefaobhglkl;
Bullet.BCIJIAKFGLB bcijiakfglb;
bullet3.EIMFCMEGGPP += bcijiakfglb;
Bullet.LLNPLAPHHJM llnplaphhjm;
bullet3.JMKEOLOEKFM += llnplaphhjm;
Bullet.CJMKAGLOMOH cjmkaglomoh;
bullet3.FIEIACGBCCI += cjmkaglomoh;
}
}
throw new NullReferenceException();
}
// Token: 0x060179E8 RID: 96744 RVA: 0x00582D4C File Offset: 0x00580F4C
[Token(Token = "0x60179E8")]
[Address(RVA = "0x1C91980", Offset = "0x1C90980", VA = "0x181C91980", Slot = "19")]
protected virtual void PLJKAMNDCHG(Bullet DFHLLAEOCIA)
{
Action<Bullet> action;
DFHLLAEOCIA.DestroyEvent -= action;
Bullet.CEFAOBHGLKL cefaobhglkl;
DFHLLAEOCIA.BEKCCHHMPEH -= cefaobhglkl;
Bullet.BCIJIAKFGLB bcijiakfglb;
DFHLLAEOCIA.EIMFCMEGGPP -= bcijiakfglb;
Bullet.LLNPLAPHHJM llnplaphhjm;
DFHLLAEOCIA.JMKEOLOEKFM -= llnplaphhjm;
Bullet.CJMKAGLOMOH cjmkaglomoh;
DFHLLAEOCIA.FIEIACGBCCI -= cjmkaglomoh;
}
// Token: 0x060179E9 RID: 96745 RVA: 0x00582D84 File Offset: 0x00580F84
[Token(Token = "0x60179E9")]
[Address(RVA = "0x1C90CF0", Offset = "0x1C8FCF0", VA = "0x181C90CF0")]
private bool HMHNGBDBIBE(Rigidbody KNJOLAIFFIJ, Vector3 GMENKJKOGMD)
{
for (;;)
{
int num = 0;
if (KNJOLAIFFIJ == num)
{
return true;
}
Tool component = KNJOLAIFFIJ.GetComponent<Tool>();
int num2 = 0;
if (!(component != num2))
{
break;
}
bool flag;
while (!flag)
{
}
int num3 = 0;
Weapon weapon;
if (!(weapon != num3) || !weapon.MHLIDBEEPKN)
{
goto IL_89;
}
}
PlayerHand component2 = KNJOLAIFFIJ.GetComponent<PlayerHand>();
int num4 = 0;
if (component2 != num4)
{
goto IL_89;
}
PlayerBody component3 = KNJOLAIFFIJ.GetComponent<PlayerBody>();
int num5 = 0;
if (component3 != num5)
{
SimpleVolume bodyEnemyDamageRegion = component3.bodyEnemyDamageRegion;
float z = GMENKJKOGMD.z;
if (bodyEnemyDamageRegion.DOMABBDEAKJ == 0)
{
goto IL_89;
}
}
return true;
IL_89:
throw new NullReferenceException();
}
// Token: 0x060179EA RID: 96746 RVA: 0x00582E24 File Offset: 0x00581024
[Token(Token = "0x60179EA")]
[Address(RVA = "0x1C91840", Offset = "0x1C90840", VA = "0x181C91840", Slot = "20")]
protected virtual void ODOBKGAHAGH(Bullet NLLMMPLAPBK, Player IEKDDPPNFPF, Player.GAHEJKDCLLE NMKAKHOEMGB, GHMDIDJLFMC KNLMJBAKCGF)
{
if (this.GOCPOLPFPAN != 0)
{
}
}
// Token: 0x060179EB RID: 96747 RVA: 0x00582E3C File Offset: 0x0058103C
[Token(Token = "0x60179EB")]
[Address(RVA = "0x1C90550", Offset = "0x1C8F550", VA = "0x181C90550", Slot = "21")]
protected virtual void EIEJLOGPMGM(Bullet NLLMMPLAPBK, Enemy BPJNEFJBBML, ANBBFGKPJFD PAKELHPNJDI, GHMDIDJLFMC KNLMJBAKCGF)
{
}
// Token: 0x060179EC RID: 96748 RVA: 0x00582E4C File Offset: 0x0058104C
[Token(Token = "0x60179EC")]
[Address(RVA = "0x1C90C10", Offset = "0x1C8FC10", VA = "0x181C90C10", Slot = "22")]
protected virtual void GLFCGNNCNIB(Bullet EDPPMBPBAAC, Tool BKKNJFFJBKN, GHMDIDJLFMC KNLMJBAKCGF)
{
if (BKKNJFFJBKN.FNFNLDBILFE && this.HDHFODFFAJJ != 0)
{
float y = KNLMJBAKCGF.NKKJICPFILJ.y;
float z = KNLMJBAKCGF.FEDGOFKEGEF.z;
float z2 = KNLMJBAKCGF.EGJBGIIHEEL.z;
}
float y2 = KNLMJBAKCGF.NKKJICPFILJ.y;
float z3 = KNLMJBAKCGF.FEDGOFKEGEF.z;
float z4 = KNLMJBAKCGF.EGJBGIIHEEL.z;
}
// Token: 0x060179ED RID: 96749 RVA: 0x00582EBC File Offset: 0x005810BC
[Token(Token = "0x60179ED")]
[Address(RVA = "0x1C917F0", Offset = "0x1C907F0", VA = "0x181C917F0", Slot = "23")]
protected virtual void MPHCHCKGDIG(Bullet EDPPMBPBAAC, GHMDIDJLFMC KNLMJBAKCGF)
{
float y = KNLMJBAKCGF.NKKJICPFILJ.y;
float z = KNLMJBAKCGF.FEDGOFKEGEF.z;
float z2 = KNLMJBAKCGF.EGJBGIIHEEL.z;
}
// Token: 0x060179EE RID: 96750 RVA: 0x00582EF0 File Offset: 0x005810F0
[Token(Token = "0x60179EE")]
[Address(RVA = "0x1C91480", Offset = "0x1C90480", VA = "0x181C91480")]
protected void MLEFHNAPGAI(GHMDIDJLFMC KNLMJBAKCGF)
{
float y = KNLMJBAKCGF.NKKJICPFILJ.y;
float z = KNLMJBAKCGF.FEDGOFKEGEF.z;
float y2 = KNLMJBAKCGF.NKKJICPFILJ.y;
float z2 = KNLMJBAKCGF.FEDGOFKEGEF.z;
RecRoomAudioClip projectileImpactAudio = this.projectileImpactAudio;
ImpactDecal projectileImpactDecalPrefab = this.projectileImpactDecalPrefab;
EnemyTeamColor ekmfembmoli = this.EKMFEMBMOLI;
int num = 0;
if (!(ekmfembmoli != num) || this.EKMFEMBMOLI.<MGEFIEOAIHG>k__BackingField)
{
}
float z3 = KNLMJBAKCGF.FEDGOFKEGEF.z;
ImpactDecal projectileImpactDecalPrefab2 = this.projectileImpactDecalPrefab;
int num2 = 0;
if (!(projectileImpactDecalPrefab2 == num2))
{
IRecRoomQualityConfigProvider nncbfajkomh = this.NNCBFAJKOMH;
bool flag;
if (flag)
{
}
}
}
// Token: 0x060179EF RID: 96751 RVA: 0x00582F9C File Offset: 0x0058119C
[Token(Token = "0x60179EF")]
[Address(RVA = "0x1C91BF0", Offset = "0x1C90BF0", VA = "0x181C91BF0")]
protected EnemyRangedWeapon()
{
Color white = Color.white;
this.projectileSpeed = 2f;
this.projectileImpactForce = 50f;
base..ctor();
}
// Token: 0x0400F5B9 RID: 62905
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400F5B9")]
[SerializeField]
[Header("Projectile")]
protected EnemyRangedWeapon.GABIMAFMAEL projectileType;
// Token: 0x0400F5BA RID: 62906
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400F5BA")]
[SerializeField]
[Header("Bullet Projectile")]
protected Bullet bulletProjectilePrefab;
// Token: 0x0400F5BB RID: 62907
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x400F5BB")]
[SerializeField]
protected Color projectileColor;
// Token: 0x0400F5BC RID: 62908
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x400F5BC")]
[SerializeField]
[Header("Equipment Projectile")]
[HELOBGLDDLH.KBCDAGDEHAO(false)]
public SerializedGuid equipmentProjectileTypeId;
// Token: 0x0400F5BD RID: 62909
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x400F5BD")]
[SerializeField]
[Header("Projectile Physics")]
protected float projectileSpeed;
// Token: 0x0400F5BE RID: 62910
[FieldOffset(Offset = "0x154")]
[Token(Token = "0x400F5BE")]
[SerializeField]
protected float projectileImpactForce;
// Token: 0x0400F5BF RID: 62911
[Token(Token = "0x400F5BF")]
private const float CNAAOICADEI = 720f;
// Token: 0x0400F5C0 RID: 62912
[Token(Token = "0x400F5C0")]
public const string PROJECTILE_SPEED_OVERRIDE = "PSO";
// Token: 0x02003504 RID: 13572
[Token(Token = "0x2003504")]
protected enum GABIMAFMAEL
{
// Token: 0x0400F5C2 RID: 62914
[Token(Token = "0x400F5C2")]
BULLET,
// Token: 0x0400F5C3 RID: 62915
[Token(Token = "0x400F5C3")]
EQUIPMENT
}
}
}