Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

390 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Core.Combat
{
// Token: 0x020034B9 RID: 13497
[Token(Token = "0x20034B9")]
[Serializable]
public class MeleeWeaponChunk
{
// Token: 0x17004087 RID: 16519
// (get) Token: 0x060176C4 RID: 95940 RVA: 0x00574B84 File Offset: 0x00572D84
[Token(Token = "0x17004087")]
public Vector3 OriginPosition
{
[Token(Token = "0x60176C4")]
[Address(RVA = "0x1F160A0", Offset = "0x1F150A0", VA = "0x181F160A0")]
get
{
bool flag;
if (!flag)
{
bool flag2;
if (!flag2)
{
Vector3 zero = Vector3.zero;
}
Vector3 vector;
float z = vector.z;
}
throw new NullReferenceException();
}
}
// Token: 0x17004088 RID: 16520
// (get) Token: 0x060176C5 RID: 95941 RVA: 0x00574BB0 File Offset: 0x00572DB0
[Token(Token = "0x17004088")]
public int Durability
{
[Token(Token = "0x60176C5")]
[Address(RVA = "0x40F000", Offset = "0x40E000", VA = "0x18040F000")]
get
{
return this.durability;
}
}
// Token: 0x17004089 RID: 16521
// (get) Token: 0x060176C6 RID: 95942 RVA: 0x00574BC4 File Offset: 0x00572DC4
[Token(Token = "0x17004089")]
public IEnumerable<MeleeWeaponChunk.DurabilityGameObject> DurabilityGameObjects
{
[Token(Token = "0x60176C6")]
[Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")]
get
{
/*
An exception occurred when decompiling this method (060176C6)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IEnumerable`1<RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject> RecRoom.Core.Combat.MeleeWeaponChunk::get_DurabilityGameObjects()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:valuetype RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject[](var_0_06, ldfld:valuetype RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject[](MeleeWeaponChunk::durabilityGameObjects, ldloc:MeleeWeaponChunk(this)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
}
// Token: 0x1700408A RID: 16522
// (get) Token: 0x060176C7 RID: 95943 RVA: 0x00574BD8 File Offset: 0x00572DD8
[Token(Token = "0x1700408A")]
public float WeaponAttackContribution
{
[Token(Token = "0x60176C7")]
[Address(RVA = "0x7A91E0", Offset = "0x7A81E0", VA = "0x1807A91E0")]
get
{
return this.weaponAttackContribution;
}
}
// Token: 0x1700408B RID: 16523
// (set) Token: 0x060176C8 RID: 95944 RVA: 0x00574BEC File Offset: 0x00572DEC
[Token(Token = "0x1700408B")]
public int DurabilityDamageTaken
{
[Token(Token = "0x60176C8")]
[Address(RVA = "0x1F15B40", Offset = "0x1F14B40", VA = "0x181F15B40")]
set
{
MeleeWeaponChunk.DurabilityGameObject[] array = this.durabilityGameObjects;
if (array != 0)
{
int num = 0;
int num2 = 0;
if (num2 < array.Length)
{
num += num;
bool flag = value <= "{il2cpp field on 2, offset 0x2C}";
MeleeWeaponChunk.DurabilityGameObject[] array2 = this.durabilityGameObjects;
num++;
}
}
}
}
// Token: 0x1700408C RID: 16524
// (get) Token: 0x060176C9 RID: 95945 RVA: 0x00574C38 File Offset: 0x00572E38
// (set) Token: 0x060176CA RID: 95946 RVA: 0x00574C4C File Offset: 0x00572E4C
[Token(Token = "0x1700408C")]
public bool IsEnabled
{
[Token(Token = "0x60176C9")]
[Address(RVA = "0x4B4FF0", Offset = "0x4B3FF0", VA = "0x1804B4FF0")]
get
{
return this._isEnabled;
}
[Token(Token = "0x60176CA")]
[Address(RVA = "0x1F161C0", Offset = "0x1F151C0", VA = "0x181F161C0")]
set
{
this._isEnabled = value;
this.KEFJFGLPCGI();
this.OEJHLOAANFG();
if (!value)
{
if (this.isShattered != value)
{
return;
}
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
if (num >= array.Length)
{
return;
}
GameObject gameObject = array[num].gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
RagdollPiece[] array3 = this.ragdollPieces;
int num3 = 0;
this.isShattered = false;
if (num3 < array3.Length)
{
array3[num3].gameObject.SetActive(true);
this.ragdollPieces[num3].StopRagdoll();
RagdollPiece[] array4 = this.ragdollPieces;
num3++;
while (array4 != 0)
{
}
}
}
}
// Token: 0x060176CB RID: 95947 RVA: 0x00574D0C File Offset: 0x00572F0C
[Token(Token = "0x60176CB")]
[Address(RVA = "0x1F16070", Offset = "0x1F15070", VA = "0x181F16070")]
public void OFFLOPLJBBG(MeleeWeapon GDIGKHINJCG)
{
this.weapon = GDIGKHINJCG;
int num = 0;
this.isShattered = false;
this.DurabilityDamageTaken = num;
}
// Token: 0x060176CC RID: 95948 RVA: 0x00574D30 File Offset: 0x00572F30
[Token(Token = "0x60176CC")]
[Address(RVA = "0x1F15BF0", Offset = "0x1F14BF0", VA = "0x181F15BF0")]
public void EMLOHBHENFF(Vector3 POMGIDPAKLH, float OCHEHCGCCIJ)
{
int num = 0;
this.isShattered = true;
RagdollPiece[] array = this.ragdollPieces;
if (num < array.Length)
{
array[num].gameObject.SetActive(true);
RagdollPiece ragdollPiece = this.ragdollPieces[num];
Vector3 vector;
float z = vector.z;
float z2 = POMGIDPAKLH.z;
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
// Token: 0x060176CD RID: 95949 RVA: 0x00574D98 File Offset: 0x00572F98
[Token(Token = "0x60176CD")]
[Address(RVA = "0x1F15D50", Offset = "0x1F14D50", VA = "0x181F15D50")]
public void KEFJFGLPCGI()
{
MeleeWeaponCollider[] array = this.meleeColliders;
int num = 0;
if (num < array.Length)
{
MeleeWeaponCollider meleeWeaponCollider = array[num];
int num2 = 0;
if (meleeWeaponCollider != num2)
{
MeleeWeaponCollider meleeWeaponCollider2 = this.meleeColliders[num];
bool enabled = meleeWeaponCollider2.enabled;
bool isEnabled = this._isEnabled;
meleeWeaponCollider2.enabled = isEnabled;
}
MeleeWeaponCollider[] array2 = this.meleeColliders;
num++;
}
}
// Token: 0x060176CE RID: 95950 RVA: 0x00574E08 File Offset: 0x00573008
[Token(Token = "0x60176CE")]
[Address(RVA = "0x1F15FD0", Offset = "0x1F14FD0", VA = "0x181F15FD0")]
public void OEJHLOAANFG()
{
DynamicMeshTrail[] array = this.trails;
int num = 0;
if (num < array.Length)
{
DynamicMeshTrail dynamicMeshTrail = array[num];
bool enabled = dynamicMeshTrail.enabled;
bool isEnabled = this._isEnabled;
dynamicMeshTrail.enabled = isEnabled;
DynamicMeshTrail[] array2 = this.trails;
num++;
}
}
// Token: 0x060176CF RID: 95951 RVA: 0x00574E58 File Offset: 0x00573058
[Token(Token = "0x60176CF")]
[Address(RVA = "0x1F15F40", Offset = "0x1F14F40", VA = "0x181F15F40")]
private void MMPLKGAPCAO()
{
if (!this.isShattered)
{
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
if (num < array.Length)
{
GameObject gameObject = array[num].gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
}
// Token: 0x060176D0 RID: 95952 RVA: 0x00574EA8 File Offset: 0x005730A8
[Token(Token = "0x60176D0")]
[Address(RVA = "0x1F15E70", Offset = "0x1F14E70", VA = "0x181F15E70")]
private void MEAOOANLNHB()
{
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
this.isShattered = false;
if (num < array.Length)
{
array[num].gameObject.SetActive(true);
this.ragdollPieces[num].StopRagdoll();
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
// Token: 0x060176D1 RID: 95953 RVA: 0x00574F04 File Offset: 0x00573104
[Token(Token = "0x60176D1")]
[Address(RVA = "0x1F15B40", Offset = "0x1F14B40", VA = "0x181F15B40")]
private void DNIDIIKMKLM(int IOPIDGNPMLF)
{
MeleeWeaponChunk.DurabilityGameObject[] array = this.durabilityGameObjects;
if (array != 0)
{
int num = 0;
int num2 = 0;
if (num2 < array.Length)
{
num += num;
bool flag = IOPIDGNPMLF <= "{il2cpp field on 2, offset 0x2C}";
MeleeWeaponChunk.DurabilityGameObject[] array2 = this.durabilityGameObjects;
num++;
}
}
}
// Token: 0x060176D2 RID: 95954 RVA: 0x00574F50 File Offset: 0x00573150
[Token(Token = "0x60176D2")]
[Address(RVA = "0x1F16090", Offset = "0x1F15090", VA = "0x181F16090")]
public MeleeWeaponChunk()
{
}
// Token: 0x0400F33F RID: 62271
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400F33F")]
[SerializeField]
[Header("Config")]
private int durability;
// Token: 0x0400F340 RID: 62272
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400F340")]
[SerializeField]
private float weaponAttackContribution;
// Token: 0x0400F341 RID: 62273
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400F341")]
[SerializeField]
[Header("References")]
private Transform origin;
// Token: 0x0400F342 RID: 62274
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400F342")]
[SerializeField]
private MeleeWeaponChunk.DurabilityGameObject[] durabilityGameObjects;
// Token: 0x0400F343 RID: 62275
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400F343")]
[SerializeField]
private RagdollPiece[] ragdollPieces;
// Token: 0x0400F344 RID: 62276
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400F344")]
[SerializeField]
private MeleeWeaponCollider[] meleeColliders;
// Token: 0x0400F345 RID: 62277
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400F345")]
[SerializeField]
private DynamicMeshTrail[] trails;
// Token: 0x0400F346 RID: 62278
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400F346")]
private Weapon weapon;
// Token: 0x0400F347 RID: 62279
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400F347")]
private bool isShattered;
// Token: 0x0400F348 RID: 62280
[FieldOffset(Offset = "0x49")]
[Token(Token = "0x400F348")]
private bool _isEnabled = true;
// Token: 0x020034BA RID: 13498
[Token(Token = "0x20034BA")]
[Serializable]
public struct DurabilityGameObject
{
// Token: 0x0400F349 RID: 62281
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400F349")]
public GameObject GameObject;
// Token: 0x0400F34A RID: 62282
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400F34A")]
public int MinimumVisibilityDamage;
// Token: 0x0400F34B RID: 62283
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400F34B")]
public int MaximumVisibilityDamage;
}
}
}