111 lines
3.3 KiB
C#
111 lines
3.3 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Creation
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{
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// Token: 0x0200315B RID: 12635
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[Token(Token = "0x200315B")]
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public class AnimatedEmissionIntensityRenderer : MonoBehaviour
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{
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// Token: 0x0601561B RID: 87579 RVA: 0x004FB4B4 File Offset: 0x004F96B4
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[Token(Token = "0x601561B")]
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[Address(RVA = "0x1999A60", Offset = "0x1998A60", VA = "0x181999A60")]
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private void Awake()
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{
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Material[] array = new Material[this.emissiveRenderers.Length];
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Renderer[] array2 = this.emissiveRenderers;
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int num = 0;
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this.ILEJGFLOKJP = array;
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if (num < array2.Length)
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{
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Material[] ilejgflokjp = this.ILEJGFLOKJP;
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Material material = array2[num].GetMaterial();
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if (material != 0)
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{
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}
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num++;
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ilejgflokjp[0] = material;
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Renderer[] array3 = this.emissiveRenderers;
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}
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MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock();
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this.GPCCBOPOJHM = materialPropertyBlock;
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Action<float> action = new Action(this.HLPENJFEPIM);
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IDisposable disposable = ADIFCODGAML.ICPMHNDIIFK(this, action);
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}
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// Token: 0x0601561C RID: 87580 RVA: 0x004FB548 File Offset: 0x004F9748
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[Token(Token = "0x601561C")]
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[Address(RVA = "0x1999E00", Offset = "0x1998E00", VA = "0x181999E00")]
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private void OnDestroy()
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{
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MaterialPropertyBlock gpccbopojhm = this.GPCCBOPOJHM;
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if (gpccbopojhm != 0)
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{
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gpccbopojhm.Clear();
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}
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this.GPCCBOPOJHM = (ulong)0L;
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}
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// Token: 0x0601561D RID: 87581 RVA: 0x004FB570 File Offset: 0x004F9770
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[Token(Token = "0x601561D")]
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[Address(RVA = "0x1999BF0", Offset = "0x1998BF0", VA = "0x181999BF0")]
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private void HLPENJFEPIM(float POGAEJIEPIM)
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{
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Renderer[] array = this.emissiveRenderers;
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int num = 0;
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if (num < array.Length)
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{
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Material material = this.ILEJGFLOKJP[num];
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MaterialPropertyBlock gpccbopojhm = this.GPCCBOPOJHM;
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int kkfmjiahaem = AnimatedEmissionIntensityRenderer.KKFMJIAHAEM;
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int kkfmjiahaem2 = AnimatedEmissionIntensityRenderer.KKFMJIAHAEM;
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Renderer renderer = this.emissiveRenderers[num];
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MaterialPropertyBlock gpccbopojhm2 = this.GPCCBOPOJHM;
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renderer.Internal_SetPropertyBlock(gpccbopojhm2);
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Renderer[] array2 = this.emissiveRenderers;
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num++;
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}
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float num2 = this.emissiveIntensity;
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this.LLKGFGPIIIK = num2;
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}
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// Token: 0x0601561E RID: 87582 RVA: 0x004FB5F4 File Offset: 0x004F97F4
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[Token(Token = "0x601561E")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public AnimatedEmissionIntensityRenderer()
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{
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}
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// Token: 0x0400E202 RID: 57858
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[Token(Token = "0x400E202")]
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private static readonly int KKFMJIAHAEM = Shader.PropertyToID("_EmissionColor");
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// Token: 0x0400E203 RID: 57859
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400E203")]
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[SerializeField]
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private Renderer[] emissiveRenderers;
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// Token: 0x0400E204 RID: 57860
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400E204")]
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public float emissiveIntensity;
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// Token: 0x0400E205 RID: 57861
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x400E205")]
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private float LLKGFGPIIIK;
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// Token: 0x0400E206 RID: 57862
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400E206")]
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private MaterialPropertyBlock GPCCBOPOJHM;
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// Token: 0x0400E207 RID: 57863
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400E207")]
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private Material[] ILEJGFLOKJP;
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}
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}
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