Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

101 lines
3.0 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Core.Encounters
{
// Token: 0x020030D6 RID: 12502
[Token(Token = "0x20030D6")]
public class SpawnMinionEnemyEncounterStep : SpawnEnemyEncounterStep
{
// Token: 0x06015276 RID: 86646 RVA: 0x004EC87C File Offset: 0x004EAA7C
[Token(Token = "0x6015276")]
[Address(RVA = "0x13AAF40", Offset = "0x13A9F40", VA = "0x1813AAF40", Slot = "18")]
protected override bool KHODDIADAEL(EncounterEnemyDescriptor PDDLCLCJLDK, out Vector3 JJGDNPNBINJ, out Quaternion MEJCMIKAJCD)
{
float num = this.maxEnemySpawnRadius;
int num2 = 0;
float num3 = global::UnityEngine.Random.Range(this.minEnemySpawnRadius, num);
RigidbodyEx rigidbodyEx = this.targetEnemy.rigidbodyEx;
RigidbodyEx rigidbodyEx2 = this.targetEnemy.rigidbodyEx;
Vector3 vector;
float z = vector.z;
Quaternion identity = Quaternion.identity;
int num4 = 0;
Vector3 vector2;
float z2 = vector2.z;
JJGDNPNBINJ.z = z2;
if (this.LCAMANDNNNC > num4)
{
float num5 = global::UnityEngine.Random.Range(-1f, 1f);
float num6 = global::UnityEngine.Random.Range(-1f, 1f);
float num7 = global::UnityEngine.Random.Range(-1f, 1f);
Vector3 vector3;
float z3 = vector3.z;
Vector3 vector4;
float z4 = vector4.z;
JJGDNPNBINJ.z = z4;
bool flag;
if (flag)
{
JJGDNPNBINJ.z = (float)num2;
}
Vector3 down = Vector3.down;
bool flag2;
bool flag3;
if (!flag2 || !flag3)
{
num4++;
}
}
throw new NullReferenceException();
}
// Token: 0x06015277 RID: 86647 RVA: 0x004EC96C File Offset: 0x004EAB6C
[Token(Token = "0x6015277")]
[Address(RVA = "0x13AAEB0", Offset = "0x13A9EB0", VA = "0x1813AAEB0", Slot = "19")]
protected override void JLEFLDGGDMC(Vector3 JJGDNPNBINJ, Quaternion MEJCMIKAJCD, out Vector3 PIJJKOAJIEE, out Quaternion IIBIPBOPBBB)
{
RigidbodyEx rigidbodyEx = this.targetEnemy.rigidbodyEx;
Vector3 vector;
float z = vector.z;
PIJJKOAJIEE.z = z;
RigidbodyEx rigidbodyEx2 = this.targetEnemy.rigidbodyEx;
}
// Token: 0x06015278 RID: 86648 RVA: 0x004EC9A8 File Offset: 0x004EABA8
[Token(Token = "0x6015278")]
[Address(RVA = "0x13AB480", Offset = "0x13AA480", VA = "0x1813AB480")]
public SpawnMinionEnemyEncounterStep()
{
this.timeBetweenSpawns = 0.25f;
base..ctor();
}
// Token: 0x0400DF45 RID: 57157
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400DF45")]
[SerializeField]
private float minEnemySpawnRadius;
// Token: 0x0400DF46 RID: 57158
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x400DF46")]
[SerializeField]
private float maxEnemySpawnRadius;
// Token: 0x0400DF47 RID: 57159
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400DF47")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.SelfAndParent, false, false, false)]
private Enemy targetEnemy;
// Token: 0x0400DF48 RID: 57160
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400DF48")]
private int LCAMANDNNNC = (int)((ulong)3L);
}
}