82 lines
2.3 KiB
C#
82 lines
2.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom
|
|
{
|
|
// Token: 0x020020CE RID: 8398
|
|
[Token(Token = "0x20020CE")]
|
|
public class DisableWithoutCalibration : MonoBehaviour
|
|
{
|
|
// Token: 0x0600D3DB RID: 54235 RVA: 0x00307188 File Offset: 0x00305388
|
|
[Token(Token = "0x600D3DB")]
|
|
[Address(RVA = "0x1274950", Offset = "0x1273950", VA = "0x181274950")]
|
|
private void Awake()
|
|
{
|
|
LocalPlayerController instance;
|
|
Delegate @delegate;
|
|
int num;
|
|
do
|
|
{
|
|
instance = SingletonMonoBehaviour.ONCPNMDGGKG;
|
|
Action displayModeChange = instance.DisplayModeChange;
|
|
Action action = new Action(this.NPDIMCJMIBM);
|
|
@delegate = Delegate.Combine(displayModeChange, action);
|
|
num = 0;
|
|
}
|
|
while (@delegate != 0 && @delegate == 0);
|
|
instance.DisplayModeChange = num;
|
|
GameObject gameObject = base.gameObject;
|
|
if (SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB)
|
|
{
|
|
}
|
|
bool flag = !RoomCalibration.LMKDCCDNALK;
|
|
gameObject.SetActive(flag);
|
|
}
|
|
|
|
// Token: 0x0600D3DC RID: 54236 RVA: 0x003071FC File Offset: 0x003053FC
|
|
[Token(Token = "0x600D3DC")]
|
|
[Address(RVA = "0x1274BA0", Offset = "0x1273BA0", VA = "0x181274BA0")]
|
|
private void OnDestroy()
|
|
{
|
|
LocalPlayerController instance2;
|
|
Delegate @delegate;
|
|
do
|
|
{
|
|
LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
|
|
int num = 0;
|
|
if (!(instance != num))
|
|
{
|
|
return;
|
|
}
|
|
instance2 = SingletonMonoBehaviour.ONCPNMDGGKG;
|
|
Action displayModeChange = instance2.DisplayModeChange;
|
|
Action action = new Action(this.NPDIMCJMIBM);
|
|
@delegate = Delegate.Remove(displayModeChange, action);
|
|
}
|
|
while (@delegate != 0 && @delegate == 0);
|
|
instance2.DisplayModeChange = @delegate;
|
|
}
|
|
|
|
// Token: 0x0600D3DD RID: 54237 RVA: 0x00307258 File Offset: 0x00305458
|
|
[Token(Token = "0x600D3DD")]
|
|
[Address(RVA = "0x1274AE0", Offset = "0x1273AE0", VA = "0x181274AE0")]
|
|
private void NPDIMCJMIBM()
|
|
{
|
|
GameObject gameObject = base.gameObject;
|
|
if (SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB)
|
|
{
|
|
}
|
|
bool flag = !RoomCalibration.LMKDCCDNALK;
|
|
gameObject.SetActive(flag);
|
|
}
|
|
|
|
// Token: 0x0600D3DE RID: 54238 RVA: 0x00307294 File Offset: 0x00305494
|
|
[Token(Token = "0x600D3DE")]
|
|
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
|
|
public DisableWithoutCalibration()
|
|
{
|
|
}
|
|
}
|
|
}
|