Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

131 lines
4.6 KiB
C#

using System;
using Cpp2IlInjected;
namespace RecRoom
{
// Token: 0x0200214C RID: 8524
[Token(Token = "0x200214C")]
[Serializable]
public struct PlayerAnimationFrameData
{
// Token: 0x0600D7FC RID: 55292 RVA: 0x0031862C File Offset: 0x0031682C
[Token(Token = "0x600D7FC")]
[Address(RVA = "0x19DC680", Offset = "0x19DB680", VA = "0x1819DC680")]
public PlayerAnimationFrameData(float MOPKOPOKKEE, PlayerAnimationFrameTransform HNAOCEIKEPJ, float FFPGCEBNLKO, float DPPFGKGFKGP, float EALIIKANFMN, PlayerAnimationFrameTransform GNIOKNDDHFL, float LCBCEJOLNMA, float KCHBNLCLCGM, float LEPNOJBAMPE, PlayerAnimationFrameTransform DHDKFNGOPAJ, PlayerAnimationFrameTransform PMHFLAGKOPP)
{
float w = HNAOCEIKEPJ.Rotation.w;
this.Time = MOPKOPOKKEE;
this.LeftHand.Rotation.w = w;
this.LeftHandPointingFinger = (float)0;
this.LeftHandThumbUp = (float)0;
this.LeftHandTrigger = FFPGCEBNLKO;
this.RightHand = 0;
this.RightHand.Rotation.w = (float)0;
this.RightHandTrigger = (float)0;
this.RightHandThumbUp = (float)0;
this.RightHandPointingFinger = (float)0;
this.Head = 0;
this.Head.Rotation.w = (float)0;
this.Body = 0;
this.Body.Rotation.w = (float)0;
}
// Token: 0x0600D7FD RID: 55293 RVA: 0x003186D0 File Offset: 0x003168D0
[Token(Token = "0x600D7FD")]
[Address(RVA = "0x19DC680", Offset = "0x19DB680", VA = "0x1819DC680")]
public PlayerAnimationFrameData(float MOPKOPOKKEE, PlayerAnimationFrameTransform HNAOCEIKEPJ, float FFPGCEBNLKO, float DPPFGKGFKGP, float EALIIKANFMN, PlayerAnimationFrameTransform GNIOKNDDHFL, float LCBCEJOLNMA, float KCHBNLCLCGM, float LEPNOJBAMPE, PlayerAnimationFrameTransform DHDKFNGOPAJ, PlayerAnimationFrameTransform PMHFLAGKOPP, BodyAnimationMask DLLDBDFNCPK)
{
float w = HNAOCEIKEPJ.Rotation.w;
this.Time = MOPKOPOKKEE;
this.LeftHand.Rotation.w = w;
this.LeftHandPointingFinger = (float)0;
this.LeftHandThumbUp = (float)0;
this.LeftHandTrigger = FFPGCEBNLKO;
this.RightHand = 0;
this.RightHand.Rotation.w = (float)0;
this.RightHandTrigger = (float)0;
this.RightHandThumbUp = (float)0;
this.RightHandPointingFinger = (float)0;
this.Head = 0;
this.Head.Rotation.w = (float)0;
this.Body = 0;
this.Body.Rotation.w = (float)0;
}
// Token: 0x0600D7FE RID: 55294 RVA: 0x00318774 File Offset: 0x00316974
[Token(Token = "0x600D7FE")]
[Address(RVA = "0x19DC300", Offset = "0x19DB300", VA = "0x1819DC300")]
public static PlayerAnimationFrameData ABNHIMCFCIG(PlayerAnimationFrameData CNOGINOPPCH)
{
PlayerAnimationFrameTransform playerAnimationFrameTransform;
float w = playerAnimationFrameTransform.Rotation.w;
PlayerAnimationFrameTransform playerAnimationFrameTransform2;
float w2 = playerAnimationFrameTransform2.Rotation.w;
PlayerAnimationFrameTransform playerAnimationFrameTransform3;
float w3 = playerAnimationFrameTransform3.Rotation.w;
PlayerAnimationFrameTransform playerAnimationFrameTransform4;
float w4 = playerAnimationFrameTransform4.Rotation.w;
CNOGINOPPCH.LeftHand.Rotation.w = w;
CNOGINOPPCH.Body.Rotation.w = w4;
CNOGINOPPCH.RightHand.Rotation.w = w2;
CNOGINOPPCH.Head.Rotation.w = w3;
return CNOGINOPPCH;
}
// Token: 0x0400896A RID: 35178
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400896A")]
public float Time;
// Token: 0x0400896B RID: 35179
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400896B")]
public PlayerAnimationFrameTransform LeftHand;
// Token: 0x0400896C RID: 35180
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400896C")]
public float LeftHandTrigger;
// Token: 0x0400896D RID: 35181
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400896D")]
public float LeftHandPointingFinger;
// Token: 0x0400896E RID: 35182
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400896E")]
public float LeftHandThumbUp;
// Token: 0x0400896F RID: 35183
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400896F")]
public PlayerAnimationFrameTransform RightHand;
// Token: 0x04008970 RID: 35184
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4008970")]
public float RightHandTrigger;
// Token: 0x04008971 RID: 35185
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4008971")]
public float RightHandPointingFinger;
// Token: 0x04008972 RID: 35186
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4008972")]
public float RightHandThumbUp;
// Token: 0x04008973 RID: 35187
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4008973")]
public PlayerAnimationFrameTransform Head;
// Token: 0x04008974 RID: 35188
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4008974")]
public PlayerAnimationFrameTransform Body;
}
}