61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using Photon.Pun;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02002124 RID: 8484
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[Token(Token = "0x2002124")]
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public class PoolTableSurface : MonoBehaviourPun
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{
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// Token: 0x0600D729 RID: 55081 RVA: 0x00315660 File Offset: 0x00313860
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[Token(Token = "0x600D729")]
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[Address(RVA = "0x1349D80", Offset = "0x1348D80", VA = "0x181349D80")]
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public void HandlePoolBallCollision(PoolBall IPEBHLIPINK, Collision GBJHLKOJGPB)
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{
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ContactPoint contactPoint;
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float separation = contactPoint.m_Separation;
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Transform transform = this.table.transform;
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Vector3 vector;
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float z = vector.z;
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float num;
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if (num > 5f)
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{
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Tool tool = IPEBHLIPINK.tool;
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PoolTable poolTable = this.table;
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RigidbodyEx rigidbodyEx = tool.rigidbodyEx;
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Transform ballSurfaceCenter = poolTable.ballSurfaceCenter;
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Transform transform2 = rigidbodyEx.transform;
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int num2 = 0;
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if (num > (float)num2)
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{
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Transform transform3 = rigidbodyEx.transform;
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Transform ballSurfaceCenter2 = this.table.ballSurfaceCenter;
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if (num > (float)num2)
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{
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}
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}
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}
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}
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// Token: 0x0600D72A RID: 55082 RVA: 0x003156E8 File Offset: 0x003138E8
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[Token(Token = "0x600D72A")]
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[Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")]
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public PoolTableSurface()
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{
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}
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// Token: 0x040088FB RID: 35067
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[Token(Token = "0x40088FB")]
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private const float OIGNKPEPPPL = 5f;
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// Token: 0x040088FC RID: 35068
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x40088FC")]
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[SerializeField]
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[NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)]
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private PoolTable table;
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}
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}
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